Creature:Narwhal
From Teriock
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Abilities:
You gain Improved Strength and Melee Damage Boost. In addition, you are no longer suffer the consequences of cumbersome items.
Attribute improvement: This ability sets your STR score to a minimum of 3.
You resist ice damage.
On critical hit: If you want, target takes standard damage as well. On hit: Target takes a body hack.
You cannot use items in your hands.
Attribute improvement: This ability sets your INT score to a minimum of 0.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 0.
You gain Frozen Resilience. You also move through difficult frozen terrain at normal speed.
You know the location of any creatures within 100 feet, even in the absence of light.
Attribute improvement: This ability sets your PER score to a minimum of 2.
You have Swimming and Diving but have no walk speed.
You swim at full speed.
You gain Improved Strength and Melee Damage Boost. In addition, you are no longer suffer the consequences of cumbersome items.
Attribute improvement: This ability sets your STR score to a minimum of 3.
You resist ice damage.
On critical hit: If you want, target takes standard damage as well. On hit: Target takes a body hack.
You cannot use items in your hands.
Attribute improvement: This ability sets your INT score to a minimum of 0.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 0.
You gain Frozen Resilience. You also move through difficult frozen terrain at normal speed.
You know the location of any creatures within 100 feet, even in the absence of light.
Attribute improvement: This ability sets your PER score to a minimum of 2.
You have Swimming and Diving but have no walk speed.
You swim at full speed.
Body Parts:
0Self
Mouths gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.
1Normal (5 feet)
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Mouth | 1 | -3 | Normal (5 feet) | 0 | 0 lb. | -3 | Bashing, Biting, Small | Body parts |
Piercing horns gain SB when you're attacking a creature you moved at least 5 feet towards this turn.
1d8Normal (5 feet)
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Piercing Horn | 1d8 | -3 | AV0 | Normal (5 feet) | +1 | 0 lb. | -3 | Weapon | Body parts |
| Name | Base Damage | Attack Penalty | Piercing | Range | AV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Thick Hide | 0 | -3 | Self | 2 | 0 lb. | -3 | Armor, Body parts |
Familiar Abilities:
You resist ice damage.
On critical hit: If you want, target takes standard damage as well. On hit: Target takes a body hack.
You resist ice damage.
On critical hit: If you want, target takes standard damage as well. On hit: Target takes a body hack.