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Ability:Undead Hunter

From Teriock
Revision as of 08:59, 13 January 2025 by Gpe (talk | contribs) (// via Wikitext Extension for VSCode)
 Power sources: 🪽Divine🛡️Paladin🤹Skill
 Effect types: DuelModifying.📏Long range
 Delivery: 🎭Semblant🕯️Ritual( 👁️Sight🎖️Feat )
 Execution time: 10 minutes.( 🐢Slow )
 Duration: Instant.
 Range: 10 miles.
 Requirements: Target must be undead.

The target adds their Fluency Bonus to their feat roll against you in addition to any SNK bonuses (including Proficiency and Fluency) that they may have. They do not get this bonus if you speak their True Name as a part of this ritual's incantation. The GM may also adjust the target's bonus up or down for other reasons at their discretion. If the target is aware that you are hunting them, they make their roll with Advantage.
 On fail: Target is summoned to your location and is forced into a duel with you. This duel is Modified such that it only ends when one side is dead. If you lose, the undead can choose to remain or return to where it came from. If you win, the undead is forced to the Material Plane and to the site of this ritual. On success: Target is aware that you are hunting them, becomes Resistant to your Divine abilities, and you become Incapable of targeting them with Undead Hunter for 1 week. If proficient: The range of this ritual increases by miles where is your Proficiency Bonus. If fluent: The range of this ritual increases by miles where is your Fluency Bonus.