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Ability:Undead Reanimation

From Teriock
Revision as of 21:03, 25 January 2025 by Gpe (talk | contribs) (// via Wikitext Extension for VSCode)
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 Power sources: Magical🧙Necromancer🔄Rotator💀NecromancySpell
 Casting time: 1️⃣Single action( ➡️Active )
 Duration: 8 hours.

You gain Zombify and Animate Dead.
 Target: 👤Creature( Hit target's AC. )
 Duration: 1 minute.
 Range: Your hand's range.
 Requirements: Target is dead.

 On hit: Target is reanimated as a zombie. It is not under your command, but is hostile to everyone other than you that is not another zombie. The zombie keeps the SIZE it had before, but loses all other traits and abilities. If the target was already some kind of zombie, then it is reanimated as that type. Heightened: For each additional MP spent, the duration of this effect increases by 1 hour. If proficient: Zombify is warded. If fluent: The base duration of this effect is 1 hour and the zombie is a minion under your command.
 Target: 👤Creature( Hit target's AC. )
 Duration: Instant.
 Range: Your hand's range.
 Requirements: Target is dead and undead.

Target is alive (but still undead). It's HP and MP are both increased to 1 if they were less than that value. However, the target's maximum HP and MP are both halved to a minimum of 1. This effect lasts until the target completes a short rest. This does not count as a revival effect although it acts as one.
 If proficient: Target has all HP and MP restored, but its maximum HP and MP are still halved. This does not count as a healing effect or a revival effect. If fluent: Target's HP and MP are no longer halved.