Requirements:Target is undead or has died within the last 10 minutes.
On hit:If target is dead, they are brought back to life with 1 hit point. If target is undead, you can choose to have them be healed for Damage.Heightened:For each additional MP spent, target can have been dead for an additional 10 minutes. If target is undead, they are healed an additional time.If proficient:If target is undead, they are healed for Damage P times.If fluent:If target is undead, they are healed for Damage F times.