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 Stats: β€οΈ1d8 Hit Dice❀️5 HP🩡1d6 Mana Dice🩡4 MP⬆️Size 3

 Abilities: 
 Duration: Always active.
 Requirements: You are up.

You can hear all moving creatures within 30 feet. If the creature is breathing, you can hear it even if it is not moving. You can not detect silent creatures in this way. The ranges for all sounds are doubled.
 Attribute improvement: This ability sets your PER score to a minimum of 2.
 Delivery: πŸŽ­Semblantβš”οΈStrike( πŸ—‘οΈWeaponβš”οΈAttack )
 Target: πŸ«€Vitals( Hit target's AC + 3. )
 Duration: Instant.
 Range: Your weapon's range.

 On critical hit: If you want, target takes standard damage as well. On hit: Target takes a body hack.
 Duration: Always active.

You gain Plains Resilience. You also move through difficult plains terrain at normal speed.

 Body Parts: 
Hide Stats
Name Base Damage Attack Penalty Piercing Range AV Weight Min STR Properties/Abilities Equipment Classes
Hide 0 -3 Self 1 0 lb. -3 Armor, Body parts
0Self
Hoofs gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Hoof Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Hoof 1 -3 Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Mouths gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Mouth Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Mouth 1 -3 Normal (5 feet) 0 0 lb. -3 Bashing, Biting, Small Body parts
1Normal (5 feet)
Stabbing horns gain SB when you're attacking a creature you moved at least 5 feet towards this turn.

Stabbing Horn Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Stabbing Horn 1d6 -3 Normal (5 feet) +1 0 lb. -3 Weapon Body parts
1d6Normal (5 feet)