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 Stats: β€οΈ1d6 Hit Dice❀️4 HP🩡1d6 Mana Dice🩡4 MP⬆️Size 2

 Abilities: 
 Duration: Always active.
 Requirements: You are up.

You can hear all moving creatures within 30 feet. If the creature is breathing, you can hear it even if it is not moving. You can not detect silent creatures in this way. The ranges for all sounds are doubled.
 Attribute improvement: This ability sets your PER score to a minimum of 2.

 Body Parts: 
Hide Stats
Name Base Damage Attack Penalty Piercing Range AV Weight Min STR Properties/Abilities Equipment Classes
Hide 0 -3 Self 1 0 lb. -3 Armor, Body parts
0Self
Hoofs gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Hoof Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Hoof 1 -3 Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Horns gain SB when you're attacking a creature you moved at least 5 feet towards this turn.

Horn Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Horn 1d4 -3 Normal (5 feet) 0 0 lb. -3 Weapon Body parts
1d4Normal (5 feet)
Mouths gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Mouth Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Mouth 1 -3 Normal (5 feet) 0 0 lb. -3 Bashing, Biting, Small Body parts
1Normal (5 feet)

 Familiar Abilities: 
 Execution time: 1️⃣Reaction( ↩️Reactive )
 Trigger: You attack another creature.
 Duration: Instant.

You move on a distance up to your movement speed on the ground. If you have a fly speed or swim speed then you may move in the air or in water accordingly. This movement doesn't trigger reactive abilities.
 Feat save improvement: This ability gives fluency in MOV feat saves.