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<!-- {{Condition|Creatures that are '''dueling''' with each other are in a liminal space between the Material and {{L|Condition|Ethereal}} Realms. This place is most often called the "Duel Space". While dueling, the creatures cannot get more than 30 feet apart nor interact with anyone but each other and creatures that are not dueling cannot interact with ones that are. Dueling always occurs between two or more creatures. There can be multiple groups of dueling creatures on the battlefield at the same time, but those groups cannot interact with each other. Creatures can only interact with those that they specifically are dueling with. --> |
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{{Condition|name=Dueling|Creatures that are '''dueling''' each other are {{L|Category|Spiritual effects|spiritually}} linked to each other in a state that's slightly out of phase with everyone else. This doesn't have any inherent mechanical effects in and of itself, but it implies a structure for how those {{L|Category|Creatures}} interact with each other and the world around them that may be interacted with by {{L|Category|Duel modifying effects}} or other {{L|Category|Abilities}}. The term "in a duel" is often used to refer to a creature that is dueling. This does ''not'' mean that the "duel" must have been started by {{L|Ability|Duel}}. |
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If a creature that is dueling becomes incapacitated then they are considered to have "lost" the duel. If a dueling creature incapacitates themselves, they are considered to have "forfeited" the duel which in turn also makes them count as "losing". If a dueling creature {{L|Category|Attack abilities|attacks}} a creature that they are not dueling, that is also considered to be "forfeiting". If a creature is ever the only one remaining in a given duel, the duel ends and they are considered to have "won" the duel. |
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Duels typically have a "range" of 30 feet. This means that if any creature that is dueling {{L|Ability|Move|Moves|u=1}} more than 30 feet away from any other creature that they are dueling with, they are considered to have "forfeited" the duel. |
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If at least one Round has passed since a Dueling creature has attempted an Attack or had an Attack attempted against them, they make take the [[Action:Cease Dueling|Cease Dueling Action]] to attempt to stop Dueling. In this case, they count as "losing" and return to the Material Realm. |
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The dueling state is not visible in the Material Realm, but there is a very slight tether that can be seen in the {{L|Condition|Ethereal|Ethereal Realm|u=1}}. There are no restrictions on what realm a duel can take place in, but all participants must be within the same realm. Any participant that leaves that realm is considered to have gone out of range and therefore "lost the duel".}}{{Cat|name=Dueling|ns=Condition|Spiritual effects}} |
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Some [[:Category:Dueling Modifying Effects|effects]], such as [[Ability:Ninja Duel|Ninja Duel]], may alter the rules that Dueling operates under. These could apply either when Dueling begins or while it is already underway. |
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{{Note|The term "in a Duel" is often used to refer to a creature that is Dueling. This does ''not'' mean that the "Duel" must have been started by the [[Ability:Duel|Duel Ability]].}} |
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{{Cat|Conditions|name=Condition}} |
Latest revision as of 21:43, 4 September 2025
Creatures that are dueling each other are spiritually linked to each other in a state that's slightly out of phase with everyone else. This doesn't have any inherent mechanical effects in and of itself, but it implies a structure for how those creatures interact with each other and the world around them that may be interacted with by duel modifying effects or other abilities. The term "in a duel" is often used to refer to a creature that is dueling. This does not mean that the "duel" must have been started by Duel.
If a creature that is dueling becomes incapacitated then they are considered to have "lost" the duel. If a dueling creature incapacitates themselves, they are considered to have "forfeited" the duel which in turn also makes them count as "losing". If a dueling creature attacks a creature that they are not dueling, that is also considered to be "forfeiting". If a creature is ever the only one remaining in a given duel, the duel ends and they are considered to have "won" the duel.
Duels typically have a "range" of 30 feet. This means that if any creature that is dueling Moves more than 30 feet away from any other creature that they are dueling with, they are considered to have "forfeited" the duel.
The dueling state is not visible in the Material Realm, but there is a very slight tether that can be seen in the Ethereal Realm. There are no restrictions on what realm a duel can take place in, but all participants must be within the same realm. Any participant that leaves that realm is considered to have gone out of range and therefore "lost the duel".