Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Core:Feat Interaction: Difference between revisions

From Teriock
Content deleted Content added
Created page with "{{Core|The Feat (or "Feat Save") Interaction is used whenever a target would have the chance to respond to an {{L|Abilities|Ability}} that doesn't hit them physically (such as area of effect abilities like {{L|Aura delivery abilities|Auras}}). Any {{L|Abilities|Ability}} using the Feat interaction has a "Saving feature" section which describes which {{L|Core|Attributes|Attribute}} the target must use to make the save. For instance, if an ability requires a "feat of stren..."
 
// via Wikitext Extension for VSCode
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Core|The Feat (or "Feat Save") Interaction is used whenever a target would have the chance to respond to an {{L|Abilities|Ability}} that doesn't hit them physically (such as area of effect abilities like {{L|Aura delivery abilities|Auras}}). Any {{L|Abilities|Ability}} using the Feat interaction has a "Saving feature" section which describes which {{L|Core|Attributes|Attribute}} the target must use to make the save. For instance, if an ability requires a "feat of strength" to make the save, then the target will roll {{Dice|1d20}} + {{L|Core|STR|STR}}. If they are {{L|Core|Proficiency Bonus|Proficient}} in the attribute they are saving with, they will add their {{L|Core|Proficiency Bonus}} to the roll as well. If the roll is equal to or greater than the "Save DC" then the save Succeeds. If the roll is less than the Save DC then the save Fails. The consequence of a successful or unsuccessful save are described in the "On success" and "On fail" section of the {{L|Abilities|Ability}} that's used. Some Feats may also be able to "go Critical" if the save is a natural 1.
{{Core|The '''feat interaction''' (or "feat save interaction") is used whenever a target would have the chance to respond to an {{L|Abilities|Ability}} that doesn't hit them physically (such as area of effect abilities like {{L|Aura delivery abilities|Auras}}). Any {{L|Abilities|Ability}} using the feat interaction has a "Saving feature" section which describes which {{L|Core|Attributes|Attribute}} the target must use to make the save. For instance, if an ability requires a "feat of strength" to make the save, then the target will roll {{Dice|1d20}} + {{L|Core|STR|STR}}. If they are {{L|Core|Proficiency Bonus|Proficient}} in the attribute they are saving with, they will add their {{L|Core|Proficiency Bonus}} to the roll as well. If the roll is equal to or greater than the '''save {{DC}}''' then the save '''succeeds'''. If the roll is less than the save {{DC}} then the save '''fails'''. The consequence of a successful or unsuccessful save are described in the "On success" and "On fail" section of the {{L|Abilities|Ability}} that's used. Some feats may also be able to "go critical" if the save is a natural 1.

The Save DC depends on the creature using the {{L|Abilities|Ability}}. If they're {{L|Core|Proficiency Bonus|Proficient}} in the ability, then the Save DC is 10 + {{L|Core|Proficiency Bonus|P}}. If not, then it's just 10.


The save {{DC}} depends on the creature using the {{L|Abilities|Ability}}. If they're {{L|Core|Proficiency Bonus|Proficient}} in the ability, then the save {{DC}} is 10 + {{L|Core|Proficiency Bonus|P}}. If not, then it's just 10.|name=Feat Interaction}}
<includeonly>
{{#mermaid:flowchart TD
{{#mermaid:flowchart TD
si["Feat Interaction Begins"]
si["Feat Interaction Begins"]
Line 19: Line 19:
sf --> iq
sf --> iq
iq -- "Responses Succeed" --> f
iq -- "Responses Succeed" --> f
iq -- "Responses Fail" --> a}}|name=Feat Interaction}}
iq -- "Responses Fail" --> a}}</includeonly>
<noinclude>
<noinclude>== Complete Feat Interaction Routine ==
{{Sub|Core:Complete Feat Interaction Routine}}
{{Core:Complete Feat Interaction Routine}}
</noinclude><noinclude>[[Category:Interactions]]</noinclude>
</noinclude>

Latest revision as of 10:42, 24 February 2025

The feat interaction (or "feat save interaction") is used whenever a target would have the chance to respond to an ability that doesn't hit them physically (such as area of effect abilities like auras). Any ability using the feat interaction has a "Saving feature" section which describes which attribute the target must use to make the save. For instance, if an ability requires a "feat of strength" to make the save, then the target will roll 1d20 + STR. If they are proficient in the attribute they are saving with, they will add their proficiency bonus to the roll as well. If the roll is equal to or greater than the save DC then the save succeeds. If the roll is less than the save DC then the save fails. The consequence of a successful or unsuccessful save are described in the "On success" and "On fail" section of the ability that's used. Some feats may also be able to "go critical" if the save is a natural 1.

The save DC depends on the creature using the ability. If they're proficient in the ability, then the save DC is 10 + P. If not, then it's just 10.

Complete Feat Interaction Routine