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{{Equipment |
{{Equipment |
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|name= |
|name=Longbow |
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|w=1 |
|w=1 |
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|weight={{Weight|2}} |
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|damage={{Dice|1d8}} |
|damage={{Dice|1d8}} |
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|p={{Piercing |
|p={{Piercing}} |
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|range={{Range|a=1}} |
|range={{Range|a=1|sr=150|lr=600}} |
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|bv=0 |
|bv=0 |
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|str=-1 |
|str=-1 |
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|props={{PSort| |
|props={{PSort|Two-Handed, Weapon, Loading}} |
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|class= |
|class=Bows |
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|sclass={{CSort| |
|sclass={{CSort|Bows}} |
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|sb={{FS|Sniper}} |
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}} |
}} |
Latest revision as of 05:36, 13 March 2025
Longbows gain SB when you're attacking on your turn if you have not moved since the end of your last turn and will have no actions remaining after this attack.
Name | Base Damage | Piercing | Range | BV | Weight | Min STR | Other Properties | Equipment Classes |
---|---|---|---|---|---|---|---|---|
Longbow | 1d8 | Ammunition (150 / 600 feet) | 0 | 2 lb. | -1 | Loading, Two-Handed, Weapon | Bows |