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{{Core|name=Style Bonus|}}A '''style bonus''' (SB) is a +1 bonus to hit that {{L|Core|Attack Interaction|attacks}} can gain when done in a certain way. Many {{L|Category|Weapons}} have criteria in which they get SB. If an {{L|Core|Attack Interaction|attack}} would have SB from multiple sources, it still only gets a +1 bonus to hit. However, SB stacks with other bonuses, such as those granted by {{L|Core|Proficiency Bonus|proficiency}} or {{AV0}}. |
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{{Core|name=Style Bonus|}}Many {{L|Category|Weapons}} get a '''style bonus''' (SB) when use dto fight in a certain way. |
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{{#dpl: |
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|category=Weapon fighting styles |
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|headingmode=definition |
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|include = {Style}:1:name |
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|table = class="wikitable sortable", Style, When it grants SB, What gets it |
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|tablerow={{L|Category|Attack abilities|Attacking|u=1}} %%, ²{#dpl: |
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¦category=²{ucfirst:²{lc:%TITLE%}²}² weapons |
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¦mode=inline |
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¦inlinetext=, |
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¦ordermethod=titlewithoutnamespace |
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}² |
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}} |
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<noinclude>[[Category:Combat rules]]</noinclude> |
A style bonus (SB) is a +1 bonus to hit that attacks can gain when done in a certain way. Many weapons have criteria in which they get SB. If an attack would have SB from multiple sources, it still only gets a +1 bonus to hit. However, SB stacks with other bonuses, such as those granted by proficiency or AV0.
| Style
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When it grants SB
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What gets it
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| Blunt Force Fighting Style
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Attacking with a knockout effect.
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| Charging Fighting Style
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Attacking a creature you moved at least 5 feet towards this turn.
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| Gladiator Fighting Style
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Attacking a prone, snared, frightened, hacked, or goaded creature.
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| Great Kenjutsu Fighting Style
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Attacking a creature smaller than you on another creature's turn.
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| Great Swordsman Fighting Style
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Attacking a creature smaller than you for the first time on your turn.
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| Javelinier Fighting Style
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Attacking with a thrown attack.
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| Juttejutsu Fighting Style
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Attacking a creature you've blocked since the end of your last turn.
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| Kenjutsu Fighting Style
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Attacking on another creature's turn.
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| Knife Fighting Style
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Attacking on your turn while hidden.
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| Kunai Fighting Style
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Attacking if this was sheathed at the start of your turn.
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| Phalanx Fighting Style
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Attacking a creature if you have an ally using a shield directly between you and your target.
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| Quickshot Fighting Style
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Attacking on your turn if you had three actions remaining prior to making this attack.
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| Savage Fighting Style
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Attacking a prone, snared, frightened, suffocating, or immobilized creature.
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Air Tendril, Beak, Boomerang, Brass Knuckles, Chain, Claw, Crowbar, Crushing Beak, Crushing Jaw, Devouring Beak, Devouring Maw, Earth Tendril, Fanged Jaw, Ferocious Beak, Ferocious Jaw, Fire Tendril, Glove Claw, Hammer, Hook Hand, Jaw, Mouth, Nipper, Nunchucks, Paw, Pecker, Pincer, Pipe, Prehensile Claw, Prehensile Rending Claw, Prehensile Ripping Claw, Prehensile Savage Claw, Prehensile Sharp Claw, Rending Claw, Rending Pincer, Ripping Claw, Ripping Pincer, Savage Claw, Savage Pincer, Saw, Scythe, Shadow Tendril, Sharp Beak, Sharp Claw, Sharp Pincer, Sickle, Water Tendril
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| Sniper Fighting Style
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Attacking on your turn if you have not moved since the end of your last turn and will have no actions remaining after this attack.
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| Swordsman Fighting Style
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Attacking for the first time on your turn.
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| Trident Fighting Style
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Attacking from or into the water.
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| Wraparound Fighting Style
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Attacking a creature with a shield.
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Colossal Stinger, Colossal Tail, Crushing Stinger, Crushing Tail, Crushing Tentacle, Crushing Vine, Enormous Vine, Ferocious Tail, Grasping Tentacle, Grasping Vine, Long Flail, Mighty Tail, Net, Piercing Stinger, Prehensile Colossal Tail, Prehensile Crushing Tail, Prehensile Ferocious Tail, Prehensile Mighty Tail, Prehensile Swinging Tail, Prehensile Tail, Protruding Stinger, Rope, Sail, Short Flail, Stinger, Swinging Tail, Swinging Trunk, Tail, Tentacle, Thorny Vine, Thrashing Vine, Titanic Tentacle, Trunk, Vine, Wriggling Tentacle, Writhing Tentacle
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