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Core:HP Costs: Difference between revisions

From Teriock
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m Gpe moved page Core:HP Cost to Core:HP Costs
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{{Core|name=HP Cost|}}{{L|Category|HP cost abilities|Abilities with an '''HP cost'''|u=1}} require their executor to pay a specified amount of {{HP}} or to become {{L|Damage|Hack|hacked}} in order to use them. If something would keep the cost from being paid, then the {{L|Category|HP cost abilities|ability's}} effect {{L|Core|Fizzles}}.<noinclude>[[Category:Costs]]</noinclude>
{{Core|name=HP Cost|}}{{L|Category|HP cost abilities|Abilities with an '''HP cost'''|u=1}} require their executor to pay a specified amount of {{HP}} or to become {{L|Damage|Hack|hacked}} in order to use them. If something would keep the cost from being paid, then the {{L|Category|HP cost abilities|ability's}} effect {{L|Core|Fizzles}}. Paying an {{HP}} does not count as taking {{L|Core|Damage}}.<noinclude>[[Category:Costs]]</noinclude>

Latest revision as of 20:06, 27 March 2025

Abilities with an HP cost require their executor to pay a specified amount of HP or to become hacked in order to use them. If something would keep the cost from being paid, then the ability's effect fizzles. Paying an HP does not count as taking damage.