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Category:MOV setting abilities: Difference between revisions

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{{Core:Movement}}{{AttTable|MOV}}
{{ATTLead|MOV}}
[[Category:Attribute setting abilities]]
[[Category:Attribute setting abilities]]

Latest revision as of 20:31, 29 March 2025

A creature's movement (abbreviated as MOV) is a measure of how quickly it can move. By default, a creature's MOV is 0, but there are various abilities that set it to different values.

Full Rules Text
Abilities that affect MOV
Value Ability
-3
-2
-1
0
+1
+2
+3
+4
+5
+10
Proficiency
Fluency