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Module:ESTable: Difference between revisions

From Teriock
Content deleted Content added
// via Wikitext Extension for VSCode
// via Wikitext Extension for VSCode
 
(25 intermediate revisions by the same user not shown)
Line 1: Line 1:
local p = {}
local p = {}

-- Column mappings
local columns = {
op = 1,
celestial_nouns = 2,
celestial_verbs = 3,
adjectives = 4,
adverbs = 5,
pronouns = 6,
propositions = 7,
conjunctives = 8,
articles = 9,
flame_verbs = 10,
flame_nouns = 11,
storm_verbs = 12,
storm_nouns = 13,
life_verbs = 14,
life_nouns = 15,
necro_verbs = 16,
necro_nouns = 17,
nature_verbs = 18,
nature_nouns = 19
}

local backgrounds = {
op = '#f9f06b1A',
celestial_nouns = '#dc8add1A',
celestial_verbs = '#dc8add1A',
adjectives = '#dc8add1A',
adverbs = '#dc8add1A',
pronouns = '#dc8add1A',
propositions = '#dc8add1A',
conjunctives = '#dc8add1A',
articles = '#dc8add1A',
flame_verbs = '#f661511A',
flame_nouns = '#f661511A',
storm_verbs = '#99c1f11A',
storm_nouns = '#99c1f11A',
life_verbs = '#ffffff1A',
life_nouns = '#ffffff1A',
necro_verbs = '#77767b1A',
necro_nouns = '#77767b1A',
nature_verbs = '#8ff0a41A',
nature_nouns = '#8ff0a41A'
}

local backgrounds_even = {
op = '#e5a50a1A',
celestial_nouns = '#6135831A',
celestial_verbs = '#6135831A',
adjectives = '#6135831A',
adverbs = '#6135831A',
pronouns = '#6135831A',
propositions = '#6135831A',
conjunctives = '#6135831A',
articles = '#6135831A',
flame_verbs = '#a51d2d1A',
flame_nouns = '#a51d2d1A',
storm_verbs = '#1a5fb41A',
storm_nouns = '#1a5fb41A',
life_verbs = '#9a99961A',
life_nouns = '#9a99961A',
necro_verbs = '#0000001A',
necro_nouns = '#0000001A',
nature_verbs = '#26a2691A',
nature_nouns = '#26a2691A'
}

local links = {
flame_verbs = '{{L|Class|Flame Mage|Flame Verbs}}',
flame_nouns = '{{L|Class|Flame Mage|Flame Nouns}}',
storm_verbs = '{{L|Class|Storm Mage|Storm Verbs}}',
storm_nouns = '{{L|Class|Storm Mage|Storm Nouns}}',
life_verbs = '{{L|Class|Life Mage|Life Verbs}}',
life_nouns = '{{L|Class|Life Mage|Life Nouns}}',
necro_verbs = '{{L|Class|Necromancer|Necro Verbs}}',
necro_nouns = '{{L|Class|Necromancer|Necro Nouns}}',
nature_verbs = '{{L|Class|Nature Mage|Nature Verbs}}',
nature_nouns = '{{L|Class|Nature Mage|Nature Nouns}}'
}

-- Helper function to parse the source table
local function parseTable(frame, output)
local source = mw.text.split(frame:preprocess('{{:MediaWiki:ESTable}}'), '\n')
local data = {}
for i, line in ipairs(source) do
if line:match('^|%-') then
-- Skip separator lines
elseif line:match('^|') then
local row = {}
for cell in line:gmatch('|%sall([^||]+)%sall') do
table.insert(row, cell:match('^%sall(.-)%sall$'))
-- output = output .. cell .. '\n'
end
if #row > 0 then
table.insert(data, row)
end
end
end
return data, output
end

-- Helper function to trim whitespace and new lines
local function trim(s)
return s:match('^%sall(.-)%sall$')
end

local function supertrim(s)
return s:match('^%sall(.-)%sall$'):gsub('%d', '')
end

-- Main function to generate filtered table
function p.filter(frame)
local output = ''
local args = frame.args
local data, output = parseTable(frame, output)
-- if true then
-- return data
-- end
local selectedCols = {}

if args then
-- Trim whitespace from args
for k, v in pairs(args) do
args[k] = trim(v)
end

-- Remove empty arguments
for k, v in pairs(args) do
if v == '' then
args[k] = nil
end
end
-- Determine which columns to show
for k, v in pairs(args) do
if ((v ~= '') and columns[k]) then
table.insert(selectedCols, {name = k, index = columns[k]})
end
end
end

local bg = (args.bg ~= '')

-- Sort columns by their original index
table.sort(selectedCols, function(a, b) return a.index < b.index end)

-- for _, col in ipairs(selectedCols) do
-- output = output .. ' !! ' .. tostring(col.index)
-- end

-- output = output .. '\n\n'
-- Generate output table
output = output .. '{| class="mw-collapsible mw-collapsed wikitable sortable"\n|+ style=white-space:nowrap | Elder Sorcery Words\n'
-- Header row
-- output = output .. '! OP'
-- for _, col in ipairs(selectedCols) do
-- local header = col.name:gsub("_", " "):gsub("^%l", string.upper)
-- output = output .. ' !! ' .. header
-- end
-- output = output .. '\n'
-- Data rows
local header = true
for _, row in ipairs(data) do
if (#row > 0) and (#selectedCols > 0) then
output = output .. '\n\n|-\n\n'
local dontskip = false
row_content = ''
for _, col in ipairs(selectedCols) do
if header then
d = '!'
else
d = '|'
end
content = d
op = tonumber(row[1]) or 0
if bg then
if op % 2 == 0 then
content = content .. ' style="background-color: ' .. backgrounds_even[col.name] .. '" |'
else
content = content .. ' style="background-color: ' .. backgrounds[col.name] .. '" |'
end
-- content = content .. ' style="background-color: ' .. backgrounds[col.name] .. '" |'
end
word = tostring(row[col.index])
if links[word] then
word = frame:preprocess(links[word])
end
if supertrim(word) ~= '' then
dontskip = true
end
content = content .. ' ' .. word .. ' ' .. d
row_content = row_content .. content
end
if dontskip then
output = output .. row_content
end
output = output:sub(1, -3)
-- output = output .. '\n'
end
if header then
header = false
end
end
output = output .. '\n|}'
return output
end

-- NEW CONTENT
-- -----------


local esw = require('Module:ESWords')
local esw = require('Module:ESWords')
Line 247: Line 31:


if ops == "all" then
if ops == "all" then
ops = {}
ops = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}
local firstElement = next(words)
if firstElement then
local firstPart = next(words[firstElement])
if firstPart then
for opLevel, _ in pairs(words[firstElement][firstPart]) do
table.insert(ops, opLevel)
end
end
end
end
end


Line 341: Line 116:
local outWords = filterWords(elements, parts, ops)
local outWords = filterWords(elements, parts, ops)
out = '{| class="wikitable sortable"\n|+ style=white-space:nowrap | Elder Sorcery Words\n'
local tableTitle = '{{L|Core|Elder Sorcery Words|u=1}}'
if #elements == 1 then
-- If there's only one element, part, and op, use a more specific title
local elementName = elements[1]:gsub("_", " "):gsub("^%l", string.upper)
if elementName == "Necro" then
elementName = "Necromancy"
end
tableTitle = elementName .. ' ' .. tableTitle
end
if #ops == 1 then
-- If there's only one OP level, use it in the title
tableTitle = 'OP ' .. tostring(ops[1]) .. ' ' .. tableTitle
end

out = '{| class="wikitable sortable"\n|+ style=white-space:nowrap | ' .. frame:preprocess(tableTitle) .. '\n'
-- Header row
-- Header row
local rowNum = 0
local rowNum = 0
Line 390: Line 179:
numRows = math.max(numRows, columnNumRows)
numRows = math.max(numRows, columnNumRows)
table.sort(columnWords, function(a, b) return a < b end)
table.sort(columnWords, function(a, b) return a < b end)
for word in pairs(columnWords) do
-- Ensure we have a sorted list of words for this column and op level
columnWords[word] = columnWords[word] -- This ensures the order is maintained
end
-- Store the words for this column and op level
-- Store the words for this column and op level
wordCollections[opLevel][columnElement .. "_" .. columnPart] = {
wordCollections[opLevel][columnElement .. "_" .. columnPart] = {
Line 416: Line 201:
if wordCollections[opLevel][columnElement .. "_" .. columnPart] and wordCollections[opLevel][columnElement .. "_" .. columnPart].words[rowIndex] then
if wordCollections[opLevel][columnElement .. "_" .. columnPart] and wordCollections[opLevel][columnElement .. "_" .. columnPart].words[rowIndex] then
cellContent = wordCollections[opLevel][columnElement .. "_" .. columnPart].words[rowIndex]
cellContent = wordCollections[opLevel][columnElement .. "_" .. columnPart].words[rowIndex]
end
if cellContent:find("%^") then
cellContent = "''" .. cellContent:gsub("%^", "") .. "''"
cellContent = frame:preprocess(cellContent)
end
end
-- Add the cell content to the output
-- Add the cell content to the output
Line 431: Line 220:
local args = frame.args
local args = frame.args
local elements = args.elements or 'all'
local elements = args.elements or 'all'
if elements ~= 'all' then
elements = mw.text.split(elements, '%s')
end
local parts = args.parts or 'all'
local parts = args.parts or 'all'
if type(elements) == "string" and elements:find(",") then
if parts ~= 'all' then
elements = mw.text.split(elements, ",")
parts = mw.text.split(parts, '%s')
-- for i, element in ipairs(elements) do
-- elements[i] = trim(element)
-- end
end
end
local ops = args.ops or {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}
local ops = args.ops or 'all'
if ops ~= 'all' then

ops = mw.text.split(ops, '%s')
-- Call the getTable function to generate the table
-- return p.getTable(frame, elements, parts, ops)
for i, op in ipairs(ops) do
ops[i] = tonumber(op)
return tostring(elements[0])
end
end
return p.getTable(frame, elements, parts, ops)
end
end



Latest revision as of 20:25, 31 March 2025

Documentation for this module may be created at Module:ESTable/doc

local p = {}

local esw = require('Module:ESWords')

local words = esw.words()

local function contains(tbl, val)
    for _, v in ipairs(tbl) do
        if v == val then return true end
    end
    return false
end

local function fixInputs(elements, parts, ops)
    if elements == "all" then
        elements = {}
        for elementName, _ in pairs(words) do
            table.insert(elements, elementName)
        end
    end

    if parts == "all" then
        parts = {}
        local firstElement = next(words)
        if firstElement then
            for partName, _ in pairs(words[firstElement]) do
                table.insert(parts, partName)
            end
        end
    end

    if ops == "all" then
        ops = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}
    end

    -- Normalize inputs to tables if they are not already
    if type(elements) ~= "table" then
        elements = { elements }
    end
    if type(parts) ~= "table" then
        parts = { parts }
    end
    if type(ops) ~= "table" then
        ops = { ops }
    end
    return elements, parts, ops
end

local function filterWords(elements, parts, ops)
    local outWords = {}
    for elementName, elementData in pairs(words) do
        if contains(elements, elementName) then
            outWords[elementName] = {}
            for _, part in ipairs(parts) do
                if elementData[part] then
                    outWords[elementName][part] = {}
                    for _, op in ipairs(ops) do
                        if elementData[part][op] then
                            outWords[elementName][part][op] = elementData[part][op]
                        end
                    end
                end
            end
        end
    end
    return outWords
end

local bgs = {
    even = {
        op = '#e5a50a1A',
        celestial = '#6135831A',
        flame = '#a51d2d1A',
        storm = '#1a5fb41A',
        life = '#9a99961A',
        necro = '#0000001A',
        nature = '#26a2691A',
    },
    odd = {
        op = '#f9f06b1A',
        celestial = '#dc8add1A',
        flame = '#f661511A',
        storm = '#99c1f11A',
        life = '#ffffff1A',
        necro = '#77767b1A',
        nature = '#8ff0a41A',
    }
}

local function bgHex(rowNum, col)
    -- Determine the background color based on the row number and column type
    local bgColor
    if rowNum % 2 == 0 then
        -- Even row
        bgColor = bgs.even[col]
    else
        -- Odd row
        bgColor = bgs.odd[col]
    end
    return bgColor or '#ffffff1A' -- Fallback to white if no color is defined
end

local function bgStr(rowNum, col)
    -- Generate the background style string for a given row and column
    local bgColor = bgHex(rowNum, col)
    return ' style="background-color: ' .. bgColor .. '" | '
end

function p.getWords(frame, elements, parts, ops)
    elements, parts, ops = fixInputs(elements, parts, ops)
    return filterWords(elements, parts, ops)
end

function p.getTable(frame, elements, parts, ops)
    elements, parts, ops = fixInputs(elements, parts, ops)
    local outWords = filterWords(elements, parts, ops)
    
    local tableTitle = '{{L|Core|Elder Sorcery Words|u=1}}'
    if #elements == 1 then
        -- If there's only one element, part, and op, use a more specific title
        local elementName = elements[1]:gsub("_", " "):gsub("^%l", string.upper)
        if elementName == "Necro" then
            elementName = "Necromancy"
        end
        tableTitle = elementName .. ' ' .. tableTitle
    end
    if #ops == 1 then
        -- If there's only one OP level, use it in the title
        tableTitle = 'OP ' .. tostring(ops[1]) .. ' ' .. tableTitle
    end

    out = '{| class="wikitable sortable"\n|+ style=white-space:nowrap | ' .. frame:preprocess(tableTitle) .. '\n'
    -- Header row
    local rowNum = 0
    out = out .. '!' .. bgStr(rowNum, 'op') .. 'OP'
    local actualColumns = {}
    table.sort(elements, function(a, b) return a < b end)
    for _, elementName in pairs(elements) do
        table.sort(parts, function(a, b) return a < b end)
        for _, part in pairs(parts) do
            if outWords[elementName] and outWords[elementName][part] and (#outWords[elementName][part] > 0) then
                local elementTitle = elementName:gsub("_", " "):gsub("^%l", string.upper)
                local titleLink = elementName .. " Mage"
                if elementTitle == "Necro" then
                    elementTitle = "Necromancy"
                    titleLink = "Necromancer"
                end
                local partTitle = part:gsub("_", " "):gsub("^%l", string.upper)
                local titleText = elementTitle .. ' ' .. partTitle
                local title = '{{L|Class|' .. titleLink .. '|' .. titleText .. '}}'
                if elementName == "celestial" then
                    title = titleText
                end
                out = out .. ' !!' .. bgStr(rowNum, elementName) .. frame:preprocess(title)
                table.insert(actualColumns, {
                    element = elementName,
                    part = part
                })
            end
        end
    end
    rowNum = rowNum + 1
    local opRowNum = 1

    local wordCollections = {}
    -- Collect all words for each OP level
    for opLevel = 1, 10 do
        wordCollections[opLevel] = {}
        local numRows = 0
        for _, column in ipairs(actualColumns) do
            local columnElement = column.element
            local columnPart = column.part
            local columnNumRows = 0
            local columnWords = {}
            if outWords[columnElement] and outWords[columnElement][columnPart] and outWords[columnElement][columnPart][opLevel] then
                columnWords = outWords[columnElement][columnPart][opLevel]
                columnNumRows = #columnWords
            end
            numRows = math.max(numRows, columnNumRows)
            table.sort(columnWords, function(a, b) return a < b end)
            -- Store the words for this column and op level
            wordCollections[opLevel][columnElement .. "_" .. columnPart] = {
                words = columnWords,
                count = columnNumRows
            }
        end
        -- Now we have the max number of rows for this OP level, we can proceed to build the table
        -- Iterate over each column to build the rows for this OP level
        for rowIndex = 1, numRows do
            out = out .. '\n|-\n' -- Start a new row
            if rowIndex == 1 then
                out = out .. '|rowspan="' .. tostring(numRows) .. '" ' ..bgStr(opRowNum, 'op') .. opLevel
                opRowNum = opRowNum + 1
            else
                out = out .. ' '
            end
            for _, column in ipairs(actualColumns) do
                local columnElement = column.element
                local columnPart = column.part
                local cellContent = ''
                if wordCollections[opLevel][columnElement .. "_" .. columnPart] and wordCollections[opLevel][columnElement .. "_" .. columnPart].words[rowIndex] then
                    cellContent = wordCollections[opLevel][columnElement .. "_" .. columnPart].words[rowIndex]
                end
                if cellContent:find("%^") then
                    cellContent = "''" .. cellContent:gsub("%^", "") .. "''"
                    cellContent = frame:preprocess(cellContent)
                end
                -- Add the cell content to the output
                out = out .. '\n|' .. bgStr(rowNum, columnElement) .. cellContent
            end
            rowNum = rowNum + 1
        end
    end
    out = out .. '\n|}'
    return out
end

function p.get(frame)
    -- This function will be the main entry point to get the table
    local args = frame.args
    local elements = args.elements or 'all'
    if elements ~= 'all' then
        elements = mw.text.split(elements, '%s')
    end
    local parts = args.parts or 'all'
    if parts ~= 'all' then
        parts = mw.text.split(parts, '%s')
    end
    local ops = args.ops or 'all'
    if ops ~= 'all' then
        ops = mw.text.split(ops, '%s')
        for i, op in ipairs(ops) do
            ops[i] = tonumber(op)
        end
    end
    
    return p.getTable(frame, elements, parts, ops)
end

function p.all(frame)
    return p.getTable(frame, 'all', 'all', {1, 2, 3, 4, 5, 6, 7, 8, 9, 10})
end

function p.testInput(frame)
    local args = frame.args
    local out = ''
    for k, v in pairs(args) do
        out = out .. k .. ': ' .. tostring(v) .. '\n'
    end
    return out
end

return p