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Template:TextRegenerating: Difference between revisions

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// via Wikitext Extension for VSCode
 
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At the {{#if:{{{end| }}}|end|start}} of each of your {{L|Core|Turns}}, you {{#if:{{{warded| }}}|{{L|Keyword|Warded}} }} {{#if:{{{mp| }}}|{{L|Core|Revitalizing|revitalize}}|{{L|Core|Healing|heal}} }} and regain that many {{#if:{{{mp| }}}|{{MP}}|{{HP}} }}.{{#if:{{{consume| }}}||{{Space}}This does ''not'' consume your {{#if:{{{mp| }}}|{{L|Core|MP|mana die}}|{{L|Core|HP|hit die}} }}.}}{{#if:{{{dead| }}}|{{Space}}If you were {{L|Condition|Dead}} due to {{#if:{{{mp}}}|{{MP}}|{{HP}} }} loss, this brings you {{L|Condition|Alive|back to life}}.}}<!-- with the number of {{#if:{{{mp| }}}|{{MP}}|{{HP}} }} you rolled and 1 {{#if:{{{mp| }}}|{{HP}}|{{MP}} }}.|.}}--> {{#if:{{{mp| }}}{{{nofire| }}}||{{Space}}If you take {{L|Damage|Fire|fire damage}}, this effect doesn't apply on your next {{L|Core|Turns|turn}}.}} {{#if:{{{dead| }}}|You only {{L|Condition|dead|die}} due to {{#if:{{{mp| }}}|{{MP}}|{{HP}} }} loss if you start your {{L|Core|Turns|turn}} without successfully regenerating {{#if:{{{mp| }}}|{{MP}}|{{HP}} }}.}}{{#if:{{{noBurn| }}}|{{Space}}You may do this ''even if you are {{L|Condition|Burned}}''.}}
At the {{#if:{{{end| }}}|end|start}} of each of your {{L|Core|Turns}}, you {{#if:{{{warded| }}}|{{L|Keyword|Warded}} }} {{#if:{{{mp| }}}|{{L|Core|Revitalizing|revitalize}}|{{L|Core|Healing|heal}} }} and regain that many {{#if:{{{mp| }}}|{{MP}}|{{HP}} }}{{#if:{{{consume| }}}||. This does ''not'' consume your {{#if:{{{mp| }}}|{{L|Core|MP|mana die}}|{{L|Core|HP|hit die}} }} }}{{#if:{{{dead| }}}|. If you were {{L|Condition|Dead}} due to {{#if:{{{mp}}}|{{MP}}|{{HP}} }} loss, this brings you {{L|Condition|Alive|back to life}} }}{{#if:{{{mp| }}}{{{nofire| }}}||. If you take {{L|Damage|Fire|fire damage}}, this effect doesn't apply on your next {{L|Core|Turns|turn}} }}{{#if:{{{dead| }}}|. You only {{L|Condition|dead|die}} due to {{#if:{{{mp| }}}|{{MP}}|{{HP}} }} loss if you start your {{L|Core|Turns|turn}} without successfully regenerating {{#if:{{{mp| }}}|{{MP}}|{{HP}} }} }}{{#if:{{{noBurn| }}}|. You may do this ''even if you are {{L|Condition|Burned}}''}}.

Latest revision as of 20:31, 14 September 2025

At the start of each of your turns, you heal and regain that many HP. This does not consume your hit die. If you take fire damage, this effect doesn't apply on your next turn.