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Created page with "{{Core|name=Armor Class|}}All {{L|Category|armor}} has an '''Armor Value''' referred to as its '''AV'''. When worn, this gives you an '''Armor Class''' (or '''AC''') of 10 + AV. These numbers may seem low for people familiar with other systems, but that's because {{L|Core|Block Interaction|Blocking}} is a core part of the game. Some abilities such as {{L|Ability|Unbreachability}} will improve a creature's AC regardless of what {{L|Category|armor}} they are wearing. In {{..." |
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{{Core|name=Armor Class|}}All {{L|Category|armor}} has an ''' |
{{Core|name=Armor Class|}}All {{L|Category|armor}} has an '''armor value''' referred to as its '''AV'''. When worn, this gives you an '''armor class''' (or '''AC''') of 10 + AV. These numbers may seem low for people familiar with other systems, but that's because {{L|Core|Block Interaction|Blocking}} is a core part of the game. Some abilities such as {{L|Ability|Unbreachability}} will improve a creature's AC regardless of what {{L|Category|armor}} they are wearing. In {{Online}}, AV ''does not stack''. This means if you have an ability like {{L|Ability|Natural Hide}} and then don {{L|Equipment|Leather Armor}} that your AC does not change. |
Revision as of 18:53, 10 February 2025
All armor has an armor value referred to as its AV. When worn, this gives you an armor class (or AC) of 10 + AV. These numbers may seem low for people familiar with other systems, but that's because blocking is a core part of the game. Some abilities such as Unbreachability will improve a creature's AC regardless of what armor they are wearing. In Teriock Online, AV does not stack. This means if you have an ability like Natural Hide and then don leather armor that your AC does not change.