Documentation for this module may be created at Module:Dice/doc
-- Module:Dice
-- Processes dice input strings and outputs HTML spans with roll links, templates, and data attributes
local p = {}
-- Trim whitespace from both ends
local function trim(s)
return (s:gsub("^%s*(.-)%s*$", "%1"))
end
-- Split the full roll string into parts and operators (+, -)
local function splitParts(s)
local parts = {}
local i = 1
while i <= #s do
local c = s:sub(i,i)
if c == "+" or c == "-" then
table.insert(parts, c)
i = i + 1
elseif c == " " then
i = i + 1
else
local j = s:find("[%+%-]", i)
if j then
table.insert(parts, trim(s:sub(i, j-1)))
i = j
else
table.insert(parts, trim(s:sub(i)))
break
end
end
end
return parts
end
-- Capitalize first letter
local function capitalize(s)
return (s:gsub("^%l", string.upper))
end
-- Parse an individual part into prefix, dice, and qualifiers
local function parsePart(part)
local s = trim(part)
local prefixCount, prefixFlag
local diceCount, diceFaces
local qualifiers = {}
-- Extract qualifiers in [brackets]
local qualStr = s:match("^(.-)%[([^%]]+)%]$")
if qualStr then
s = trim(s:match("^(.-)%["))
for q in qualStr:gmatch("([^ ]+)") do
table.insert(qualifiers, q)
end
end
-- Extract parenthesized prefix, e.g. (2@p) or (@f)
local pref = s:match("^%(([%d]*@%a+)%)")
if pref then
local num, flag = pref:match("^(%d*)@(%a+)")
prefixCount = tonumber(num) or 1
prefixFlag = flag
s = s:gsub("^%b()", "", 1)
else
-- Pure prefix without dice
local pure = s:match("^@(%a+)$")
if pure then
prefixCount = 1
prefixFlag = pure
s = ""
end
end
-- Extract dice, e.g. 2d6 or d8
if s:match("^d%d+") then
diceCount = 1
diceFaces = s:match("^d(%d+)")
elseif s:match("^%d+d%d+") then
local cnt, faces = s:match("^(%d+)d(%d+)")
diceCount = tonumber(cnt)
diceFaces = faces
end
return prefixCount, prefixFlag, diceCount, diceFaces, qualifiers
end
-- Main entry for #invoke:Dice|d|<roll>|<type>
function p.d(frame)
local fullRoll = frame.args[1] or ""
local typ = frame.args[2] or "none"
local parts = splitParts(fullRoll)
local quickParts = {}
local content = {}
for _, part in ipairs(parts) do
if part == "+" or part == "-" then
table.insert(quickParts, part)
table.insert(content, " " .. part .. " ")
else
local prefixCount, prefixFlag, diceCount, diceFaces, qualifiers = parsePart(part)
-- Build quick-roll (ignore flags)
if diceCount then
table.insert(quickParts, diceCount .. "d" .. diceFaces)
end
-- Add prefix template when type is not 'none'
if prefixFlag and typ ~= "none" and diceCount then
local tpl = "{{" .. string.upper(prefixFlag)
if prefixCount and prefixCount ~= 1 then
tpl = tpl .. "|" .. prefixCount
end
tpl = tpl .. "}}"
table.insert(content, tpl)
end
-- Build dice link
if diceCount then
local displayDice = (diceCount == 1) and ("d" .. diceFaces) or (diceCount .. "d" .. diceFaces)
local linkLabel = displayDice
-- Embed prefix in label when no type and no qualifiers
if prefixFlag and typ == "none" and #qualifiers == 0 then
linkLabel = (prefixCount or 1) .. string.upper(prefixFlag) .. displayDice
end
local link = "[https://dice.run/#/d/" .. diceCount .. "d" .. diceFaces .. " " .. linkLabel .. "]"
table.insert(content, link)
elseif prefixFlag and not diceCount and typ ~= "none" then
-- Pure prefix only for non-none type
table.insert(content, "{{" .. string.upper(prefixFlag) .. "}}")
end
-- Add qualifier labels
if qualifiers and #qualifiers > 0 then
for _, q in ipairs(qualifiers) do
table.insert(content, "{{L|" .. capitalize(typ) .. "|" .. capitalize(q) .. "}}")
end
end
end
end
-- Assemble quick-roll and content
local quickRoll = table.concat(quickParts, " ")
local inner = table.concat(content)
-- Build final span via extensionTag for proper wikitext parsing
local attrs = {
class = 'dice',
['data-full-roll'] = fullRoll,
['data-quick-roll'] = quickRoll,
['data-type'] = typ,
}
return frame:extensionTag('span', attrs, inner)
end
return p