More actions
An effect is a catch-all term for "something that does something". Some types of effects merely describe an aspect of an ability with no additional rules. Others (like knockout effects or transformation effects) have rules for how they operate built into the effect itself.
Subcategories
This category has the following 30 subcategories, out of 30 total.
A
C
- Control effects (4 P)
D
- Damaging effects (34 P)
- Displacement effects (8 P)
- Duel modifying effects (2 P)
F
H
- Healing effects (17 P)
I
- Immunity effects (11 P)
K
- Killing effects (4 P)
- Knockout effects (2 P)
L
- Long range effects (4 P)
- Loud effects (7 P)
M
- Mental effects (15 P)
- Movement effects (14 P)
P
- Poison effects (8 P)
R
- Reanimation effects (3 P)
- Regeneration effects (12 P)
- Resistance effects (20 P)
- Revitalization effects (6 P)
- Revival effects (8 P)
S
- Sensory effects (22 P)
- Stealing effects (3 P)
- Summoning effects (1 P)
T
- Temporal effects (4 P)
- Transformation effects (8 P)
- Truth detecting effects (11 P)