Equipment:Pistol: Difference between revisions
From Teriock
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|w=1 | |w=1 | ||
|weight={{Weight|3}} | |weight={{Weight|3}} | ||
|damage={{Dice| | |damage={{Dice|1d6}} | ||
|p={{Piercing}} | |p={{Piercing}} | ||
|range={{Range|a=1|sr=30|lr=90}} | |range={{Range|a=1|sr=30|lr=90}} | ||
|bv=0 | |bv=0 | ||
|str=-2 | |str=-2 | ||
|props={{PSort|Weapon, Loading, Fragile, Small}} | |props={{PSort|Weapon, Loading, Fragile, Small, Missile}} | ||
|class=Guns | |class=Guns | ||
|sclass={{CSort|Guns}} | |sclass={{CSort|Guns}} | ||
|sb={{FS|Quickshot}} | |||
|ap=-2 | |||
|gp=25 | |||
}} | }} | ||
Latest revision as of 19:17, 4 August 2026
Pistols gain SB when you're attacking on your turn if you had three actions remaining prior to making this attack.
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes | Price |
|---|---|---|---|---|---|---|---|---|---|---|
| Pistol | 1d6 | -2 | Ammunition (30 / 90 feet) | 0 | 3 lb. | -2 | Fragile, Loading, Missile, Small, Weapon | Guns |