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Equipment:Pistol: Difference between revisions

From Teriock
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|w=1
|w=1
|weight={{Weight|3}}
|weight={{Weight|3}}
|damage={{Dice|1d8}}
|damage={{Dice|1d6}}
|p={{Piercing}}
|p={{Piercing}}
|range={{Range|a=1|sr=30|lr=90}}
|range={{Range|a=1|sr=30|lr=90}}
|bv=0
|bv=0
|str=-2
|str=-2
|props={{PSort|Weapon, Loading, Fragile, Small, Involved}}
|props={{PSort|Weapon, Loading, Fragile, Small}}
|class=Guns
|class=Guns
|sclass={{CSort|Guns}}
|sclass={{CSort|Guns}}
|sb={{FS|Quickshot}}
}}
}}

Revision as of 19:56, 30 October 2025

Pistols gain SB when you're attacking on your turn if you had three actions remaining prior to making this attack.

Pistol Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Pistol 1d6 -3   Ammunition (30 / 90 feet) 0 3 lb. -2 Fragile, Loading, Small, Weapon Guns

1d6Ammunition (30 / 90 feet)