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A creature's movement speed determines |
A creature's '''movement speed''' determines the maximum amount they can {{L|Ability|Move}} in a single action under normal conditions. It is determined by the creature's {{MOV}} attribute and is equal to 30 + (10 {{Times}} {{MOV}}) in feet per action. Despite the name, a creature's movement speed alone, does not actually determine how far it can move in practice. Every creature has different '''movement rates''' for different types of movement, such as walking, leaping, swimming, climbing, and flying. The possible movement rates are double speed, normal speed, half speed, quarter speed, and no speed. Moving 5 feet at half speed uses 10 feet of movement, while moving 5 feet at double speed uses only 2.5 feet of movement. The following table summarizes the different movement rates. |
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By default, creatures have no flying, climbing, digging, nor swimming speeds. If some ability grants them any of these, then they may {{L|Ability|Move}} in accordance with this as well.{{Core|name=Movement Speed|}} |
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|+ Movement Rates |
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! Rate !! Cost of Moving 5 Feet |
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| Double Speed || 2.5 feet |
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| Normal Speed || 5 feet |
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| Half Speed || 10 feet |
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| Quarter Speed || 20 feet |
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| No Speed || ''Cannot move in this way at all'' |
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The default rates for different types of movement are as follows/ |
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{| class="wikitable" |
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|+ Default Movement Rates |
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! Movement Type !! Rate |
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| Walking || Normal Speed |
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| Walking in Difficult Terrain || Half Speed |
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| Swimming || Quarter Speed |
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| Climbing || Quarter Speed |
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| Leaping || Quarter Speed |
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| Flying || No Speed |
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| Digging || No Speed |
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|}{{Core|name=Movement Speed|}} |
Revision as of 23:50, 16 February 2025
A creature's movement speed determines the maximum amount they can Move in a single action under normal conditions. It is determined by the creature's MOV attribute and is equal to 30 + (10 × MOV) in feet per action. Despite the name, a creature's movement speed alone, does not actually determine how far it can move in practice. Every creature has different movement rates for different types of movement, such as walking, leaping, swimming, climbing, and flying. The possible movement rates are double speed, normal speed, half speed, quarter speed, and no speed. Moving 5 feet at half speed uses 10 feet of movement, while moving 5 feet at double speed uses only 2.5 feet of movement. The following table summarizes the different movement rates.
Rate | Cost of Moving 5 Feet |
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Double Speed | 2.5 feet |
Normal Speed | 5 feet |
Half Speed | 10 feet |
Quarter Speed | 20 feet |
No Speed | Cannot move in this way at all |
The default rates for different types of movement are as follows/
Movement Type | Rate |
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Walking | Normal Speed |
Walking in Difficult Terrain | Half Speed |
Swimming | Quarter Speed |
Climbing | Quarter Speed |
Leaping | Quarter Speed |
Flying | No Speed |
Digging | No Speed |