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Condition:Immobilized: Difference between revisions

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{{Condition|name=Immobilized|If a creature is '''immobilized''' then all their {{L|Core|Movement Speed|movement speed adjustments}} are set to "none" and they are {{L|Keyword|Incapable}} of using {{L|Category|Movement effects|movement effects}} or otherwise {{L|Ability|Move|moving}} of their own volition. They also automatically fail all {{L|Category|MOV save abilities|MOV saves|u=1}}.}}
{{Condition|name=Immobilized|If a creature is '''immobilized''' then all their {{L|Core|Movement Speed|movement speed adjustments}} are set to "none" and they are {{L|Keyword|Incapable}} of using {{L|Category|Movement effects|movement effects}} or otherwise {{L|Ability|Move|moving}} of their own volition. They also automatically fail all {{L|Category|MOV save abilities|MOV saves|u=1}}.}}{{MetaChange|key=system.speedAdjustments.walk|mode=5|value=0|priority=100}}{{MetaChange|key=system.speedAdjustments.climb|mode=5|value=0|priority=100}}{{MetaChange|key=system.speedAdjustments.crawl|mode=5|value=0|priority=100}}{{MetaChange|key=system.speedAdjustments.difficultTerrain|mode=5|value=0|priority=100}}{{MetaChange|key=system.speedAdjustments.dig|mode=5|value=0|priority=100}}{{MetaChange|key=system.speedAdjustments.dive|mode=5|value=0|priority=100}}{{MetaChange|key=system.speedAdjustments.fly|mode=5|value=0|priority=100}}{{MetaChange|key=system.speedAdjustments.hidden|mode=5|value=0|priority=100}}{{MetaChange|key=system.speedAdjustments.leapHorizontal|mode=5|value=0|priority=100}}{{MetaChange|key=system.speedAdjustments.leapVertical|mode=5|value=0|priority=100}}{{MetaChange|key=system.speedAdjustments.swim|mode=5|value=0|priority=100}}

Revision as of 01:37, 25 June 2025

If a creature is immobilized then all their movement speed adjustments are set to "none" and they are incapable of using movement effects or otherwise moving of their own volition. They also automatically fail all MOV saves.