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Condition:Immobilized

From Teriock
Revision as of 18:21, 22 February 2025 by Gpe (talk | contribs) (Gpe moved page Condition:Immobile to Condition:Immobilized)

If a creature is immobilized then all their movement speed adjustments are set to "nine" and they are incapable of moving of their own volition. They also automatically fail all MOV saves.