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|magic=1 |
|magic=1 |
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|spell=1 |
|spell=1 |
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|life=1 |
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|mp=1 |
|mp=1 |
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|pre=self |
|pre=self |
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|m=r |
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|e=The next {{Attack}} that hits you {{L|Core|Fizzles}}. |
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|x=1r |
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|trigger=You would be hit by an {{Attack}}. |
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|e=Your {{AC}} is increased by 1. Use the new value in determining whether the triggering {{Attack}} hits you.{{MetaChange|key=defense.ac|value=1|mode=2}} |
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|end={{TextEndCon|start=1|next=1}} |
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|dur=5s |
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|rotator=1 |
|rotator=1 |
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|sustained=1 |
|sustained=1 |
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|heightened=add 1 to the amount your {{AC}} increases by.{{MetaChange|key=defense.ac|value=@h|mode=2}} |
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|heightened={{HeightDuration}} |
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}} |
}} |
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