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Noted under the "delivery sources" section of an ability, is whether it is considered standard. These abilities are typically those given by classes or those that are particularly common, well known, or easy to interact with. Some abilities interact specifically with other standard abilities. Standard spells are referred to as conjured and standard skills as semblant.
Subcategories
This category has the following 5 subcategories, out of 5 total.
C
M
S
W
Pages in category "Standard abilities"
The following 200 pages are in this category, out of 359 total.
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- Ability:Accuracy
- Ability:Acrobatics
- Ability:Active Bow Out
- Ability:Additional Flame Rotators
- Ability:Additional Life Rotators
- Ability:Additional Nature Rotators
- Ability:Additional Necromancy Rotators
- Ability:Additional Storm Rotators
- Ability:Advanced Hack Healing
- Ability:Advanced Smell
- Ability:Amplify Flame Spells
- Ability:Amplify Life Spells
- Ability:Amplify Nature Spells
- Ability:Amplify Necromancy Spells
- Ability:Amplify Storm Spells
- Ability:Amplify Wind Shuriken
- Ability:Animate Dead
- Ability:Arcane Archery
- Ability:Arcane Ray
- Ability:Archery Brigade
- Ability:Archery Training
- Ability:Armor Master
- Ability:Armor Wound
- Ability:Augment Undead
- Ability:Auto-Rebirth
- Ability:Avoid
B
- Ability:Backstab
- Ability:Battle Charge
- Ability:Battle Cry
- Ability:Battle Cry Aura
- Ability:Battle Cry Resistance
- Ability:Beastly Strength
- Ability:Bellows
- Ability:Berserk
- Ability:Berserker Healing Factor
- Ability:Berserker Tracking
- Ability:Bless
- Ability:Blessing
- Ability:Blizzard Aura
- Ability:Bodyguard Training
- Ability:Bombastic Casting
- Ability:Boulder Throwing
- Ability:Bouncy Casting
- Ability:Bow Blocking
- Ability:Bow Out
- Ability:Brace
- Ability:Branching Casting
- Ability:Burning Touch
C
- Ability:Called Magic Resistance
- Ability:Captain Morale Awaken
- Ability:Careful Planning
- Ability:Cartography
- Ability:Celestial Elder Sorcery Words
- Ability:Chain Lightning
- Ability:Circle of Fire
- Ability:Circle of Healing
- Ability:Circle of Protection
- Ability:Circle of Truth
- Ability:Clan Fealty
- Ability:Combat Shimmering
- Ability:Combo
- Ability:Control and Resist Fire
- Ability:Cremate
- Ability:Crit Elite
- Ability:Crown of Fear
- Ability:Crown of Flame
- Ability:Crown of Ice
- Ability:Crown of Light
- Ability:Crown of Vines
- Ability:Cure Illness
D
- Ability:Death Caster
- Ability:Death Grip
- Ability:Death Rattle
- Ability:Death Ray
- Ability:Defensive Martial Arts
- Ability:Defy Death
- Ability:Detect Alignment
- Ability:Detect Illusion
- Ability:Detect Lie
- Ability:Disable Ray
- Ability:Disarm
- Ability:Disarm Knockback
- Ability:Discard
- Ability:Disenchant
- Ability:Disguise
- Ability:Dispel Magic
- Ability:Displace
- Ability:Disruption Aura
- Ability:Disruption Ball
- Ability:Distortion Field
- Ability:Divine Gift
- Ability:Diving
- Ability:Duel
- Ability:Duel Swap
- Ability:Dueling Techniques
E
- Ability:Earthbind Aura
- Ability:Earthbind Touch
- Ability:Elder Sorcery Creation
- Ability:Emergency Casting
- Ability:Empathic Ray
- Ability:Endure
- Ability:Energy Blast Arrow
- Ability:Escape
- Ability:Ethereal Doorway
- Ability:Ethereal Shift
- Ability:Exorcism
- Ability:Expanded Flame Elder Sorcery
- Ability:Expanded Life Elder Sorcery
- Ability:Expanded Nature Elder Sorcery
- Ability:Expanded Necromancy Elder Sorcery
- Ability:Expanded Storm Elder Sorcery
- Ability:Explosion
F
- Ability:Familiar Bond
- Ability:Fear Aura
- Ability:Fear Touch
- Ability:Final Fury
- Ability:Fire Ball
- Ability:Flame Disciplines
- Ability:Flame Elder Sorcery
- Ability:Flame Elder Sorcery Words
- Ability:Flame Metaphysics
- Ability:Flame Ray
- Ability:Flame Rotator Fluency
- Ability:Flame Rotators
- Ability:Flame Spell Strikes
- Ability:Flying
- Ability:Fortify Area
- Ability:Free Reload
G
H
I
- Ability:Iaido
- Ability:Ice Ball
- Ability:Identify
- Ability:Ignite
- Ability:Illusionary Arts
- Ability:Illusive Casting
- Ability:Impale
- Ability:Improved Armor Piercing
- Ability:Improved Brace
- Ability:Improved Might Strike
- Ability:Improved Strength
- Ability:Improvised Armor and Shields
- Ability:Improvised Items
- Ability:Improvised Ship Repairs
- Ability:Improvised Weapons
- Ability:Inferno Aura
- Ability:Informant
- Ability:Instant Awaken
- Ability:Intercept
- Ability:Intimidate
- Ability:Intimidating Presence
- Ability:Intrusive Casting
- Ability:Isolation Aura
L
- Ability:Land of Illusions
- Ability:Leap
- Ability:Lie
- Ability:Life Disciplines
- Ability:Life Elder Sorcery
- Ability:Life Elder Sorcery Words
- Ability:Life Metaphysics
- Ability:Life Rotator Fluency
- Ability:Life Rotators
- Ability:Life Spell Strikes
- Ability:Light
- Ability:Light Aura
- Ability:Light Ray
- Ability:Light Touch
- Ability:Lightning Ray
M
- Ability:Mage Light
- Ability:Martial Arts
- Ability:Master Armor Smith
- Ability:Master Weapon Smith
- Ability:Medicine Ball
- Ability:Melee Damage Boost
- Ability:Melting Grasp
- Ability:Might Strike
- Ability:Military and Battle Training
- Ability:Minor Item Enchantment
- Ability:Minor Weapon Enchantment
- Ability:Miraculous Recovery
- Ability:Misdirect
- Ability:Missile Magic Resistance
- Ability:Missile Reflexes
- Ability:Missile Weapon Resistance
- Ability:Motive Discovery