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 Power sources: 🪭Spiritual🤺Duelist🤹Skill
 Duration: Always active.

You may declare "fealty" 1 group or individual. You are said to have declared fealty to these individuals and members of these groups. They must accept your declaration of fealty and can revoke it at any time. You get bonuses while defending, fighting with, or doing a quest given by something or someone you have declared fealty to, you get various bonuses. They are as follows.
  • Adept at Duel Swap with creatures you have declared fealty to.
  • If you have Resolve Conflict, it is warded when used in defense of those you have declared fealty to, or when used in the interest of a quest given by them.
  • Tea Ceremony is warded on those you have declared fealty to and costs one less MP per participant you've declared fealty to.

 If proficient: You may declare "fealty" to up to P groups or individuals. If fluent: You may declare "fealty" to up to F groups or individuals.