On fail: All items targeted and beared by targets are stolen and instantly transported to a location of your choosing within 1 mile. On success: Only the magic items that are not being used are stolen and transported. Target takes half as much damage from this as they would otherwise. This is calculated after any boosts or deboosts. Heightened: For each additional MP spent, deal an additional 2d10 magic damage. The maximum distance you can transport items to is increased by 1 mile. Additionally, the range of this increases by 5 feet.