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Martially powered abilities rely only on physical and intellectual prowess. They have no other metaphysical power source.
Pages in category "Martially powered abilities"
The following 200 pages are in this category, out of 302 total.
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- Ability:Acrobatics
- Ability:Additional Flame Rotators
- Ability:Additional Life Rotators
- Ability:Additional Nature Rotators
- Ability:Additional Necromancy Rotators
- Ability:Additional Storm Rotators
- Ability:Adrenaline
- Ability:Advanced Hearing
- Ability:Agile
- Ability:Aid
- Ability:Alert
- Ability:Amplify Flame Spells
- Ability:Amplify Life Spells
- Ability:Amplify Nature Spells
- Ability:Amplify Necromancy Spells
- Ability:Amplify Storm Spells
- Ability:Amplify Wind Shuriken
- Ability:Archery Brigade
- Ability:Armor Master
- Ability:Armor Wound
- Ability:Attempt Check
- Ability:Attempt Hide
- Ability:Avoid
B
- Ability:Backstab
- Ability:Basic Attack
- Ability:Basic Block
- Ability:Basic Command
- Ability:Battle Charge
- Ability:Battle Cry
- Ability:Battle Cry Aura
- Ability:Battle Cry Resistance
- Ability:Battle Roar
- Ability:Beastly Strength
- Ability:Berserk
- Ability:Berserker Tracking
- Ability:Bite
- Ability:Block Ally
- Ability:Block Cone
- Ability:Boulder Throwing
- Ability:Bow Blocking
- Ability:Bow Out
- Ability:Brace
- Ability:Bright
- Ability:Brilliant
- Ability:Bumbling
- Ability:Burn
C
D
- Ability:Defensive Martial Arts
- Ability:Defy Death
- Ability:Delay
- Ability:Dense Intelligence
- Ability:Desert Active
- Ability:Desert Resilience
- Ability:Devour
- Ability:Digging
- Ability:Disarm
- Ability:Disarm Knockback
- Ability:Disengage
- Ability:Disguise
- Ability:Diving
- Ability:Dodge
- Ability:Dragon Scales
- Ability:Drop Prone
- Ability:Dueling Techniques
E
- Ability:Elusive
- Ability:Endurance
- Ability:Endure
- Ability:Escape
- Ability:Expert Artist
- Ability:Expert Blacksmith
- Ability:Expert Builder
- Ability:Expert Cartographer
- Ability:Expert Chef
- Ability:Expert Courtier
- Ability:Expert Diplomat
- Ability:Expert Enforcer
- Ability:Expert Farmer
- Ability:Expert Gambler
- Ability:Expert Herbalist
- Ability:Expert Historian
- Ability:Expert Hunter
- Ability:Expert Innkeeper
- Ability:Expert Investigator
- Ability:Expert Locksmith
- Ability:Expert Mariner
- Ability:Expert Messenger
- Ability:Expert Metaphysicist
- Ability:Expert Miner
- Ability:Expert Peacekeeper
- Ability:Expert Performer
- Ability:Expert Priest
- Ability:Expert Scribe
- Ability:Expert Tailor
- Ability:Expert Tamer
- Ability:Expert Teacher
- Ability:Expert Tracker
- Ability:Expert Trader
- Ability:Extreme Intelligence
F
H
I
- Ability:Iaido
- Ability:Impale
- Ability:Improved Armor Piercing
- Ability:Improved Brace
- Ability:Improved Devour
- Ability:Improved Strength
- Ability:Improvised Armor and Shields
- Ability:Improvised Items
- Ability:Improvised Weapons
- Ability:Informant
- Ability:Instant Awaken
- Ability:Instant Devour
- Ability:Instant Search
- Ability:Interact
- Ability:Intercept
- Ability:Intimidate
- Ability:Intimidating Presence
- Ability:Irregularly Shaped
L
M
N
- Ability:Natural Full Plate
- Ability:Natural Half Plate
- Ability:Natural Hide
- Ability:Natural Scales
- Ability:Nature Metaphysics
- Ability:Nature Rotators
- Ability:Necromancy Metaphysics
- Ability:Necromancy Rotators
- Ability:Night Vision
- Ability:No Hands
- Ability:No Strength
- Ability:Normal Intelligence
- Ability:Normal Movement
- Ability:Normal Perception
- Ability:Normal Sneak
- Ability:Normal Strength