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Ability:Disable Ray: Difference between revisions

From Teriock
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// via Wikitext Extension for VSCode
// via Wikitext Extension for VSCode
Line 4: Line 4:
|rank=1
|rank=1
|pre=ray
|pre=ray
|m=r
|e=Choose a {{L|Category|Standard abilities|Standard Ability}} as you use Disable Ray. You must choose the same {{L|Category|Standard abilities|Ability}} each time you use it, unless at least 10 minutes has passed since the last time you used Disable Ray.
|x=1r
|hit=Target becomes {{L|Keyword|Incapable}} of the chosen {{L|Category|Standard abilities|Standard Ability}}.
|trigger=Another creature uses a non-{{L|Category|Basic abilities|basic}} {{L|Category|Active abilities|active ability}} targeting you or some {{L|Category|Equipment}} you {{L|Keyword|Bearing|bear}}.
|hit=Target becomes {{L|Keyword|Incapable}} of the {{L|Category|Abilities|ability}} they were using. This also makes the effect of that {{L|Category|Abilities|ability}} {{L|Core|Fizzles|fizzle}}.
|dur=1m
|dur=1m
|spirit=1
|spirit=1
|end={{TextEndCon|end=1|target=1}}
|pro=This may be triggered by {{L|Category|Basic abilities}} as well.
}}
}}

Revision as of 23:15, 4 September 2025

 Power sources: 🪭Spiritual💰️Thief🤹Skill
 Delivery: 🎭Semblant⚡️Ray( 🎯AV0🏹Missile⚔️Attack )
 Target: 👤Creature( Hit target's AC. )
 Trigger: Another creature uses a non-basic active ability targeting you or some equipment you bear.
 Duration: 1 minute.
 Range: 60 feet.

 End condition: At the end of each of the target's turns, they roll 2d4. If either of these dice roll a 4, this effect ends. On hit: Target becomes incapable of the ability they were using. This also makes the effect of that ability fizzle. If proficient: This may be triggered by basic abilities as well.