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Template:AbilityExpandedES: Difference between revisions

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|e=In addition to the custom rotator spells you create, you can learn {{L|Category|Spells}} created by others. When you come across a fully created spell using only words you are {{Fluent}} in, can make a DC 12 + OP {{L|Core|INT}} {{L|Core|Feat Interaction|Feat Save}} to attempt to learn it. If you succeed, you can add it to your rotator spell list. If you fail, you are {{L|Keyword|Incapable}} of attempting to learn that spell again. The {{L|GM}} may modify the DC based on the spell's complexity, your knowledge of the spell, any special training you receive, if the spell's creator is there to assist you, or for any other factors they see fit. You may also attempt to learn words that you come across as long as they are of elements you are {{Fluent}} in. The {{L|GM}} may adjust the DC for these as they see fit as well, but the default is DC 15 + OP {{L|Core|INT}} {{L|Core|Feat Interaction|Feat Save}}.
|e=In addition to the custom rotator spells you create, you can learn {{L|Category|Rotator spells|Spells}} created by others. When you come across a fully created spell using only words you are {{Fluent}} in, can make a DC 12 + OP [[Core:INT|INT]] {{L|Core|Feat Interaction|Feat Save}} to attempt to learn it. If you succeed, you can add it to your rotator spell list. If you fail, you are {{L|Keyword|Incapable}} of attempting to learn that spell again. The {{GM}} may modify the DC based on the spell's complexity, your knowledge of the spell, any special training you receive, if the spell's creator is there to assist you, or for any other factors they see fit. You may also attempt to learn words that you come across as long as they are of elements you are {{Fluent}} in. The {{GM}} may adjust the DC for these as they see fit as well, but the default is DC 15 + OP {{INT}} {{L|Core|Feat Interaction|Feat Save}}.
|pro=You are {{Fluent}} in {{L|Ability|Elder Sorcery Creation}}, {{L|Ability|Celestial Elder Sorcery Words}}, and {{L|Ability|{{{1}}} Elder Sorcery Words}}.
|pro=You are {{Fluent}} in {{L|Ability|Elder Sorcery Creation|Elder Sorcery Creation}}, {{L|Ability|Celestial Elder Sorcery Words|Celestial Elder Sorcery Words}}, and [[Ability:{{{1}}} Elder Sorcery Words|{{{1}}} Elder Sorcery Words]].
|success=You learn the spell or word.
|success=You learn the spell or word.
|fail=You are {{L|Keyword|Incapable}} of attempting to learn that spell or word again.
|fail=You are {{L|Keyword|Incapable|Incapable}} of attempting to learn that spell or word again.
}}
}}

Latest revision as of 19:00, 31 January 2025

 Power sources: Magical{{ucfirst:{{{}}.🤹Skill
 Execution time: 🌙Long rest( 🐢Slow )
 Duration: Instant.

In addition to the custom rotator spells you create, you can learn spells created by others. When you come across a fully created spell using only words you are fluent in, can make a DC 12 + OP INT feat save to attempt to learn it. If you succeed, you can add it to your rotator spell list. If you fail, you are incapable of attempting to learn that spell again. The GM may modify the DC based on the spell's complexity, your knowledge of the spell, any special training you receive, if the spell's creator is there to assist you, or for any other factors they see fit. You may also attempt to learn words that you come across as long as they are of elements you are fluent in. The GM may adjust the DC for these as they see fit as well, but the default is DC 15 + OP INT feat save.
 On fail: You are incapable of attempting to learn that spell or word again. On success: You learn the spell or word. If proficient: You are fluent in Elder Sorcery Creation, Celestial Elder Sorcery Words, and [[Ability:{{{1}}} Elder Sorcery Words|{{{1}}} Elder Sorcery Words]].