Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Ability:Hind Claws: Difference between revisions

From Teriock
Content deleted Content added
// via Wikitext Extension for VSCode
 
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{#invoke:A|a
{{#invoke:A|a
|name=Offensive Martial Arts
|name=Hind Claws
|pre=passive
|pre=passive
|martial=1
|martial=1
|e=Your {{L|Equipment|Foot|feet}} count as {{L|Category|Weapons}} for the purposes of abilities that target them (although they cannot be {{L|Property|Shattered}} or {{L|Property|Destroyed}}). You may {{L|Core|Attack Interaction|Attack}} with them and their damage die is now {{Dice|1d4}}.
|e=Your {{L|Equipment|Foot|feet}} count as {{L|Category|Weapons}} for the purposes of abilities that target or are delivered by them (although they cannot be {{L|Property|Shattered}} or {{L|Property|Destroyed}}). You may {{L|Core|Attack Interaction|Attack}} with them and their damage die is now {{Dice|1d4}}.
|pro=The damage die is instead {{Dice|1d6}}.
|pro=The damage die is instead {{Dice|1d6}}.
|flu=The damage die is instead {{Dice|1d8}}.
|flu=The damage die is instead {{Dice|1d8}}.

Latest revision as of 19:51, 11 February 2025

 Power sources: 💪Martial
 Duration: Always active.

Your feet count as weapons for the purposes of abilities that target or are delivered by them (although they cannot be shattered or destroyed). You may attack with them and their damage die is now 1d4.
 If proficient: The damage die is instead 1d6. If fluent: The damage die is instead 1d8.