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|immune=1 |
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|e=You are {{L|Keyword|Immunity|Immune}} to {{L|Category|Mental effects}}, being {{L|Condition|Frightened}}, {{L|Condition|Charmed}}, {{L|Condition|Bound}}, or {{L|Condition|Frenzied}}, and having your {{INT}} change. This makes you {{L|Keyword|Incapable}} of {{L|Category|INT setting abilities|u=1}} that you gain while this ability is active (but not ones that you already had). In addition, you maintain control over your own mind when being {{L|Category|Reanimation effects|reanimated}} and are immune to {{L|Category|Abilities}} that would change your behavior such as {{L|Ability|Taunt}}. The effects of Mind Lock are maintained even if {{L|Condition|Transformed}}.{{MetaChange|key=immunities.effects|mode=2|value=mental}}{{MetaChange|key=immunities.statuses|mode=2|value=frightened}}{{MetaChange|key=immunities.statuses|mode=2|value=charmed}}{{MetaChange|key=immunities.statuses|mode=2|value=bound}}{{MetaChange|key=immunities.statuses|mode=2|value=frenzied}}{{MetaChange|key=immunities.other|mode=2|value=Having |
|e=You are {{L|Keyword|Immunity|Immune}} to {{L|Category|Mental effects}}, being {{L|Condition|Frightened}}, {{L|Condition|Charmed}}, {{L|Condition|Bound}}, or {{L|Condition|Frenzied}}, and having your {{INT}} change. This makes you {{L|Keyword|Incapable}} of {{L|Category|INT setting abilities|u=1}} that you gain while this ability is active (but not ones that you already had). In addition, you maintain control over your own mind when being {{L|Category|Reanimation effects|reanimated}} and are immune to {{L|Category|Abilities}} that would change your behavior such as {{L|Ability|Taunt}}. The effects of Mind Lock are maintained even if {{L|Condition|Transformed}}.{{MetaChange|key=immunities.effects|mode=2|value=mental}}{{MetaChange|key=immunities.statuses|mode=2|value=frightened}}{{MetaChange|key=immunities.statuses|mode=2|value=charmed}}{{MetaChange|key=immunities.statuses|mode=2|value=bound}}{{MetaChange|key=immunities.statuses|mode=2|value=frenzied}}{{MetaChange|key=immunities.other|mode=2|value=Having Your Behavior Changed}}{{MetaChange|key=immunities.other|mode=2|value=Having Your INT Changed}} |
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|fstat=int |
|fstat=int |
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|fflu=1 |
|fflu=1 |
Revision as of 19:21, 4 August 2025
You are immune to mental effects, being frightened, charmed, bound, or frenzied, and having your INT change. This makes you incapable of INT setting abilities that you gain while this ability is active (but not ones that you already had). In addition, you maintain control over your own mind when being reanimated and are immune to abilities that would change your behavior such as Taunt. The effects of Mind Lock are maintained even if transformed.