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Ability:Classtoids: Difference between revisions

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|e=You do not get to choose what {{L|Category|Classes}} you go. Instead, they are determined for you through some external force. If not otherwise specified by the {{GM}}, this is determined randomly. However, you get your first {{L|Category|Classes|rank}} at {{L|Category|Leveling Up|level 1}} instead of {{L|Category|Leveling Up|level 6}}. You are still {{Proficient}} in the {{L|Category|Abilities}} you get through this {{L|Category|Classes|rank}}. This extra {{L|Category|Classes|rank}} does not give you additional {{L|Category|Hit Points and Mana Points|hit dice}}, {{L|Category|Hit Points and Mana Points|mana dice}}, {{HP}}, or {{MP}}.
|e=You do not get to choose what {{L|Category|Classes}} you go. Instead, they are determined for you through some external force. If not otherwise specified by the {{GM}}, this is determined randomly. However, you get your first {{L|Category|Classes|rank}} at {{L|Core|Leveling Up|level 1}} instead of {{L|Core|Leveling Up|level 6}}. You are still {{Proficient}} in the {{L|Category|Abilities}} you get through this {{L|Category|Classes|rank}}. This extra {{L|Category|Classes|rank}} does not give you additional {{L|Core|Hit Points and Mana Points|hit dice}}, {{L|Core|Hit Points and Mana Points|mana dice}}, {{HP}}, or {{MP}}.


Once a {{L|Category|Classes|class}} is determined, you stick with it for two {{L|Category|Classes|ranks}}. After that, you will start learning a new {{L|Category|Classes|class}} and stick with it for another two {{L|Category|Classes|ranks}}. It is possible to get the same {{L|Category|Classes|class}} for multiple sets of two {{L|Category|Classes|ranks}}.
Once a {{L|Category|Classes|class}} is determined, you stick with it for two {{L|Category|Classes|ranks}}. After that, you will start learning a new {{L|Category|Classes|class}} and stick with it for another two {{L|Category|Classes|ranks}}. It is possible to get the same {{L|Category|Classes|class}} for multiple sets of two {{L|Category|Classes|ranks}}.


Every two {{L|Category|Classes|ranks}}, you gain an additional {{L|Category|Flaw abilities|flaw}} as well from the following list.
Every two {{L|Category|Classes|ranks}}, you gain an additional {{L|Category|Flaw abilities|flaw}} as well from the following list.
<div class="metadata" data-table-name="Elemental Frailty Flaws" data-rollable="true">{{Core:Frailty Flaws}}</div>
{{Core:Frailty Flaws}}
}}
}}

Latest revision as of 20:19, 24 December 2025

 Power sources: ⛰️Primal
 Duration: Always active.

You do not get to choose what classes you go. Instead, they are determined for you through some external force. If not otherwise specified by the GM, this is determined randomly. However, you get your first rank at level 1 instead of level 6. You are still proficient in the abilities you get through this rank. This extra rank does not give you additional hit dice, mana dice, HP, or MP.

Once a class is determined, you stick with it for two ranks. After that, you will start learning a new class and stick with it for another two ranks. It is possible to get the same class for multiple sets of two ranks.

Every two ranks, you gain an additional flaw as well from the following list.