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Ability:Outsider Regenerating: Difference between revisions

From Teriock
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// via Wikitext Extension for VSCode
 
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|name=Outsider Regenerating
|name=Outsider Regenerating
|pre=passive
|pre=passive
|e={{TextRegenerating|dead=1|nofire=1|warded=1|noBurn=1}}
|e={{TextRegenerating|dead=1|nofire=1|warded=1|noBurn=1}}{{MetaMacro|Outsider Regenerating - Turn Start|turnStart}}
|heal=1
|heal=1
|revive=1
|revive=1

Latest revision as of 20:15, 14 September 2025

 Power sources: Magical
 Duration: Always active.

At the start of each of your turns, you warded heal and regain that many HP. This does not consume your hit die. If you were dead due to MP loss, this brings you back to life. You only die due to HP loss if you start your turn without successfully regenerating HP. You may do this even if you are burned.