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Ability:Empathic Ray: Difference between revisions

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|e=As you cast Empathic Ray, choose either "damage" or "healing". The effect varies depending on what you choose.
|e=As you cast Empathic Ray, choose either "damage" or "healing". The effect varies depending on what you choose.
|hit=Deal {{Dice|1d8}} {{L|Damage|Magic|Magic Damage}} to target or {{L|Core|Healing|Heal}} them (depending on what you chose).
|hit=Deal {{Dice|1d8}} {{L|Damage|Magic|Magic Damage}} to target or {{L|Core|Healing|Heal}} them (depending on what you chose).
|crithit=Double {{L|Core|Damage|Damage dice}} or double the amount of {{L|Core|Healing}} (depending on what you chose).
|crithit={{Crit}} Or, if you chose "healing", double the amount of {{L|Core|Healing}}.
|heightened=deal an additional {{Dice|1d8}} {{L|Damage|Magic|Magic Damage}} or {{L|Core|Healing|Heal}} the target again (depending on what you chose).
|heightened=deal an additional {{Dice|1d8}} {{L|Damage|Magic|Magic Damage}} or {{L|Core|Healing|Heal}} the target again (depending on what you chose).
|nature=1
|nature=1

Revision as of 19:16, 21 January 2025

 Power sources: Magical🧙Nature Mage🌱NatureSpell
 Delivery: 🔮Conjured⚡️Ray( 🎯AV0🏹Missile⚔️Attack )
 Target: 👤Creature( Hit target's AC. )
 Duration: Instant.
 Range: 60 feet.

As you cast Empathic Ray, choose either "damage" or "healing". The effect varies depending on what you choose.
 On critical hit: Double the damage dice dealt by this ability. Or, if you chose "healing", double the amount of healing. On hit: Deal 1d8 magic damage to target or heal them (depending on what you chose). Heightened: For each additional MP spent, deal an additional 1d8 magic damage or heal the target again (depending on what you chose).