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Ability:Bane of Crabs

From Teriock
 Power sources: Magical
 Duration: Always active.

You are immune to crabs. If they see you, they have an odd supernatural sense that there is something off about you, but not any further details. This sense extends over larger distances as well, causing crabs to be occasionally drawn near you and for you to have more encounters with them that you might otherwise. The details of this effect are determined by the GM.