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Mages wield powerful magical spells and each class has a different approach, but are generally all quite vulnerable in direct combat. Thus most mages prefer to hang back and cast at their enemies from afar or use their magic to control the flow of a battle while avoiding messy melees.
Class | Max Worn AV | Archetype | Learning Restrictions | |
---|---|---|---|---|
1 | Flame Mage | 0 | Mage | Can't go warrior |
2 | Life Mage | 0 | ||
3 | Nature Mage | 0 | ||
4 | Necromancer | 0 | ||
5 | Storm Mage | 0 |
Subcategories
This category has the following 6 subcategories, out of 6 total.
Pages in category "Mage archetype skills"
The following 65 pages are in this category, out of 65 total.
A
- Ability:Additional Flame Rotators
- Ability:Additional Life Rotators
- Ability:Additional Nature Rotators
- Ability:Additional Necromancy Rotators
- Ability:Additional Storm Rotators
- Ability:Amplify Flame Spells
- Ability:Amplify Life Spells
- Ability:Amplify Nature Spells
- Ability:Amplify Necromancy Spells
- Ability:Amplify Storm Spells
E
F
L
N
- Ability:Nature Disciplines
- Ability:Nature Elder Sorcery
- Ability:Nature Elder Sorcery Words
- Ability:Nature Metaphysics
- Ability:Nature Rotator Fluency
- Ability:Nature Rotators
- Ability:Nature Spell Strikes
- Ability:Necromancy Disciplines
- Ability:Necromancy Elder Sorcery
- Ability:Necromancy Elder Sorcery Words
- Ability:Necromancy Metaphysics
- Ability:Necromancy Rotator Fluency
- Ability:Necromancy Rotators
- Ability:Necromancy Spell Strikes