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|matx=Something symbolic of your deity. A contract of a debt of the same type as the one violated by the creature being summoned. |
|matx=Something symbolic of your deity. A contract of a debt of the same type as the one violated by the creature being summoned. |
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|e=Set up a ritual space no greater than 30 feet wide in any direction that a {{L|Condition|Dueling|duel}} will take place in. You must be the only creature within this ritual space. The target then makes their {{UNP}} {{L|Core|Feat Interaction|feat save}}. They adds their {{L|Core|Fluency Bonus|Fluency Bonus}} to their {{L|Core|Feat Interaction|Feat}} roll against you in ''addition'' to any {{UNP}} bonuses (including {{L|Core|Proficiency Bonus|Proficiency}} and {{L|Core|Fluency Bonus|Fluency}}) that they may have. They do not get this bonus if you speak their {{L|Core|Elder Sorcery|true name}} as a part of this ritual's incantation. The {{GM}} may also adjust the target's bonus up or down for other reasons at their discretion. If the target is aware that you are hunting them, they make their roll with {{L|Core|Advantage}}. |
|e=Set up a ritual space no greater than 30 feet wide in any direction that a {{L|Condition|Dueling|duel}} will take place in. You must be the only creature within this ritual space. The target then makes their {{UNP}} {{L|Core|Feat Interaction|feat save}}. They adds their {{L|Core|Fluency Bonus|Fluency Bonus}} to their {{L|Core|Feat Interaction|Feat}} roll against you in ''addition'' to any {{UNP}} bonuses (including {{L|Core|Proficiency Bonus|Proficiency}} and {{L|Core|Fluency Bonus|Fluency}}) that they may have. They do not get this bonus if you speak their {{L|Core|Elder Sorcery|true name}} as a part of this ritual's incantation. The {{GM}} may also adjust the target's bonus up or down for other reasons at their discretion. If the target is aware that you are hunting them, they make their roll with {{L|Core|Advantage}}. |
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Latest revision as of 08:40, 19 May 2026
Set up a ritual space no greater than 30 feet wide in any direction that a duel will take place in. You must be the only creature within this ritual space. The target then makes their UNP feat save. They adds their fluency bonus to their feat roll against you in addition to any UNP bonuses (including proficiency and fluency) that they may have. They do not get this bonus if you speak their true name as a part of this ritual's incantation. The GM may also adjust the target's bonus up or down for other reasons at their discretion. If the target is aware that you are hunting them, they make their roll with advantage.