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Ability:Animate Dead: Difference between revisions

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|magic=1
|magic=1
|reanimate=1
|reanimate=1
|req=Target is {{L|Condition|Dead}} and {{L|Category|Undead creatures|Undead}}.
|req=Target is {{L|Condition|Dead|dead}} and {{L|Category|Undead creatures|Undead|undead}}.
|mp=1
|mp=1
|invoke=1
|invoke=1
|e=Target is {{L|Condition|Alive}} (but still {{L|Category|Undead creatures|Undead}}) at 1 {{L|Core|HP}}, although its maximum {{L|Core|HP}} is halved (minimum of 1) until it completes a {{L|Core|Short Rest}}. This does not count as a {{L|Category|Revival effects|Revival effect}}.
|e=Target is {{L|Condition|Alive|alive}} (but still {{L|Category|Undead creatures|undead}}). It's {{HP}} and {{MP}} are both increased to 1 if they were less than that value. However, the target's maximum {{HP}} and {{MP}} are both halved to a minimum of 1. This effect lasts until the target completes a {{L|Core|Short Rest}}. This does not ''count'' as a {{L|Category|Revival effects|revival effect}} although it acts as one.
|pro=Target has all {{L|Core|HP}} restored, but its maximum {{L|Core|HP}} is still halved. This does not count as a {{L|Category|Healing effects|Healing effect}}.
|pro=Target has all {{HP}} and {{MP}} restored, but its maximum {{HP}} and {{MP}} are still halved. This does not count as a {{L|Category|Healing effects|healing effect}} or a {{L|Category|Revival effects|revival effect}}.
|flu=Target's {{L|Core|HP}} is no longer halved.
|flu=Target's {{HP}} and {{MP}} are no longer halved.
}}
}}

Latest revision as of 02:09, 11 June 2026

 Power sources: Magical🧙Necromancer💀NecromancySpell
 Delivery: 🔮Conjured👉️Touch( 🪨UB🤚Hand⚔️Attack )
 Target: 👤Creature( Hit target's AC. )
 Duration: Instant.
 Range: Your hand's range.
 Requirements: Target is dead and undead.

Target is alive (but still undead). It's HP and MP are both increased to 1 if they were less than that value. However, the target's maximum HP and MP are both halved to a minimum of 1. This effect lasts until the target completes a short rest. This does not count as a revival effect although it acts as one.
 If proficient: Target has all HP and MP restored, but its maximum HP and MP are still halved. This does not count as a healing effect or a revival effect. If fluent: Target's HP and MP are no longer halved.