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|mp=x |
|mp=x |
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|hp=x |
|hp=x |
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|mpx=An amount of |
|mpx=An amount of {{MP}} equal to the {{L|Tradecraft|Priest}} {{L|Core|Tradecraft Check|Check's}} DC. Paid only on failure. |
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|hpx=An amount of |
|hpx=An amount of {{HP}} equal to the {{L|Tradecraft|Priest}} {{L|Core|Tradecraft Check|Check's}} DC. Paid only on failure. |
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|t=i |
|t=i |
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|e=When this ritual is completed, make a {{L|Tradecraft|Priest}} {{L|Core|Tradecraft Check|Check}} to see if the |
|e=When this ritual is completed, make a {{L|Tradecraft|Priest}} {{L|Core|Tradecraft Check|Check}} to see if the targeted item is disenchanted. The check's DC is entirely up to {{GM}} discretion, but the following can be used as a benchmark. |
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* Non-passively magic items: 4 |
* Non-passively magic items: 4 |
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* Common passively magic items: 8 |
* Common passively magic items: 8 |
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* Mythic passively magic items: 20 |
* Mythic passively magic items: 20 |
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* Legendary passively magic items: 50+ |
* Legendary passively magic items: 50+ |
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These benchmarks are for reference only and the |
These benchmarks are for reference only and the {{GM}} may adjust them as they see fit. Item rarity may or may not correspond to how challenging it is to disenchant. |
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|pro=You may add |
|pro=You may add {{P}} to the {{L|Tradecraft|Priest}} {{L|Core|Tradecraft Check|Check}} regardless of whether or not you are proficient in {{L|Tradecraft|Priest}}. |
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|flu=You may add |
|flu=You may add {{F}} to the {{L|Tradecraft|Priest}} {{L|Core|Tradecraft Check|Check}} regardless of whether or not you are fluent in {{L|Tradecraft|Priest}}. |
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|fail=You pay an amount of {{MP}} and {{HP}} equal to the {{L|Tradecraft|Priest}} {{L|Core|Tradecraft Check|Check's}} DC. |
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|success=The item is {{L|Property|Destroyed}} and any [[:Category:Magical properties|magical properties]] of it are removed. An number of {{MP}} equal to 20 times the {{L|Tradecraft|Priest}} {{L|Core|Tradecraft Check|Check's}} DC is released (although you do not gain it). |
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Latest revision as of 20:09, 31 January 2025
When this ritual is completed, make a priest check to see if the targeted item is disenchanted. The check's DC is entirely up to GM discretion, but the following can be used as a benchmark.
- Non-passively magic items: 4
- Common passively magic items: 8
- Uncommon passively magic items: 12
- Rare passively magic items: 16
- Mythic passively magic items: 20
- Legendary passively magic items: 50+