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{{#invoke:A|a |
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{{Ability |
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|name=Intercept |
⚫ |
|The target does not take the effect that would cause them to become [[Condition:Unconscious|Unconscious]] or [[Condition:Dead|Dead]]. |
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{{Note|If the effect causing the [[Condition:Unconscious|Unconsciousness]] or [[Condition:Dead|Death]] was a cost, this keeps the cost from being paid.}} |
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|trigger=A creature within range would become [[Condition:Unconscious|Unconscious]] or [[Condition:Dead|Dead]]. |
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|tag=1 |
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|class=vet |
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|class=vet |
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|rank=3 |
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|rank=3 |
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|called=1 |
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|d=h |
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|skill=1 |
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|i=a |
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|x=1a |
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|m=a |
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|hpx={{Dice|1d8}} |
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|trigger=A creature within range would become [[Condition:Unconscious|Unconscious]] or [[Condition:Dead|Dead]]. |
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|range=h |
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|t=c |
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⚫ |
| hit=The target does not take the effect that would cause them to become [[Condition:Unconscious|Unconscious]] or [[Condition:Dead|Dead]]. |
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|e={{Note|If the effect causing the [[Condition:Unconscious|Unconsciousness]] or [[Condition:Dead|Death]] was a cost, this keeps the cost from being paid.}} |
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{{Note|Creatures can choose to be hit by attacks while up.}} |
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}} |
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}} |
Revision as of 04:03, 9 January 2025
Range: Your hand's range.
Note: If the effect causing the
Unconsciousness or
Death was a cost, this keeps the cost from being paid.
Note: Creatures can choose to be hit by attacks while up.
On hit: The target does not take the effect that would cause them to become Unconscious or Dead.