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Ability:Intercept: Difference between revisions

From Teriock
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{{#invoke:A|a
{{Ability
|name=Intercept
|The target does not take the effect that would cause them to become [[Condition:Unconscious|Unconscious]] or [[Condition:Dead|Dead]].
|martial=1
{{Note|If the effect causing the [[Condition:Unconscious|Unconsciousness]] or [[Condition:Dead|Death]] was a cost, this keeps the cost from being paid.}}
|hp=1d4
|trigger=A creature within range would become [[Condition:Unconscious|Unconscious]] or [[Condition:Dead|Dead]].
|tag=1
|class=vet
|class=vet
|rank=3
|rank=3
|called=1
|d=h
|skill=1
|i=a
|x=1a
|martial=1
|m=a
|hp=x
|hpx={{Dice|1d8}}
|trigger=A creature within range would become [[Condition:Unconscious|Unconscious]] or [[Condition:Dead|Dead]].
|range=h
|t=c
|hit=The target does not take the effect that would cause them to become [[Condition:Unconscious|Unconscious]] or [[Condition:Dead|Dead]].
|e={{Note|If the effect causing the [[Condition:Unconscious|Unconsciousness]] or [[Condition:Dead|Death]] was a cost, this keeps the cost from being paid.}}
{{Note|Creatures can choose to be hit by attacks while up.}}
}}
}}

Revision as of 04:03, 9 January 2025

 Power sources: 💪Martial🪖Veteran🤹Skill
 Target: 👤Creature( Hit target's AC. )
 Trigger: A creature within range would become Unconscious or Dead.
 Duration: Instant.
 Range: Your hand's range.

Note: If the effect causing the Unconsciousness or Death was a cost, this keeps the cost from being paid.
Note: Creatures can choose to be hit by attacks while up.

 On hit: The target does not take the effect that would cause them to become Unconscious or Dead.