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Ability:Empathic Ray: Difference between revisions

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|class=nat
|class=nat
|standard=1
|standard=1
|e=As you cast Empathic Ray, choose either "damage" or "healing". The effect varies depending on what you choose. Empathic Ray only counts as a {{L|Category|Healing effects|Healing effect}} if you choose "healing".
|e=As you cast Empathic Ray, choose either "damage" or "healing". The effect varies depending on what you choose. Empathic Ray only counts as a {{L|Category|Damaging effects|Damaging effect}} if you choose "damage" and only as a {{L|Category|Healing effects|Healing effect}} if you choose "healing".
|hit=Deal {{Dice|1d8}} {{L|Damage|Magic|Magic Damage}} to target or {{L|Core|Healing|Heal}} them (depending on what you chose).
|hit=Deal {{Dice|1d8}} {{L|Damage|Magic|Magic Damage}} to target or {{L|Core|Healing|Heal}} them (depending on what you chose).
|crithit={{Crit}} Or, if you chose "healing", double the amount of {{L|Core|Healing}}.
|crithit={{Crit}} Or, if you chose "healing", double the amount of {{L|Core|Healing}}.
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|rank=1
|rank=1
|heal=1
|heal=1
|damage=1
}}
}}

Revision as of 18:52, 25 January 2025

 Power sources: Magical🧙Nature Mage🌱NatureSpell
 Delivery: 🔮Conjured⚡️Ray( 🎯AV0🏹Missile⚔️Attack )
 Target: 👤Creature( Hit target's AC. )
 Duration: Instant.
 Range: 60 feet.

As you cast Empathic Ray, choose either "damage" or "healing". The effect varies depending on what you choose. Empathic Ray only counts as a damaging effect if you choose "damage" and only as a healing effect if you choose "healing".
 On critical hit: Double the damage dice dealt by this ability. Or, if you chose "healing", double the amount of healing. On hit: Deal 1d8 magic damage to target or heal them (depending on what you chose). Heightened: For each additional MP spent, deal an additional 1d8 magic damage or heal the target again (depending on what you chose).