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{{#invoke:A|a |
{{#invoke:A|a |
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|name=Improvised Weapons |
|name=Improvised Weapons |
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|e=During a {{L|Core|Short Rest}}, you may scavenge materials and make 1 melee {{L|Category|Weapons|Weapon}}. Only common {{L|Damage|Mundane}} items can typically be made in this way, but the {{ |
|e=During a {{L|Core|Short Rest}}, you may scavenge materials and make 1 melee {{L|Category|Weapons|Weapon}}. It is {{L|Property|Improvised}}. Only common {{L|Damage|Mundane}} items can typically be made in this way, but the {{GM}} may specify if other options are available to you. |
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{{Sub|Property:Improvised}} |
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|pro=You can instead make up to {{P}} weapons. |
|pro=You can instead make up to {{P}} weapons. |
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|flu=You can instead make up to {{F}} weapons. |
|flu=You can instead make up to {{F}} weapons. |
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Latest revision as of 16:52, 20 April 2026
During a short rest, you may scavenge materials and make 1 melee weapon. It is improvised. Only common mundane items can typically be made in this way, but the GM may specify if other options are available to you.
An improvised item is one made out scrap or temporary pieces. It functions like any other item, but only exists for 8 hours before falling apart and becoming destroyed. It is easy to tell whether an item is improvised. Interacting with an item is enough to determine if it is improvised or not.