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Ability:True Sight: Difference between revisions

From Teriock
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|name=True Sight
|name=True Sight
|pre=passive
|pre=passive
|magic=1
|e=You gain {{L|Ability|Scouting}} and {{L|Ability|Spirit Guide}} and can see {{L|Condition|Invisible}} things. You can also see through {{L|Keyword|Illusionary|illusions}} and {{L|Condition|Transformed|transformations}}. You may be able to through other effects as well at {{GM}} discretion.
|e=You gain {{L|Ability|Scouting}} and {{L|Ability|Ethereal Senses}} and can see {{L|Condition|Invisible}} things. You can also see through {{L|Keyword|Illusionary|illusions}} and {{L|Condition|Transformed|transformations}}. You may be able to through other effects as well at {{GM}} discretion.{{MetaChange|key=senses.truth|mode=4|value=Infinity}}
{{Sub|Ability:Scouting}}
{{Sub|Ability:Ethereal Senses}}
|vstat=per
|vstat=per
|val=4
|val=4
|sense=1
|sense=1
|fstat=per
<!-- |fstat=per
|fflu=1
|fflu=1 -->
}}
}}

Latest revision as of 23:45, 29 June 2025

 Power sources: Magical
 Duration: Always active.

You gain Scouting and Ethereal Senses and can see invisible things. You can also see through illusions and transformations. You may be able to through other effects as well at GM discretion.
 Duration: Always active.

You have advantage on checks made with Perceive.
 Attribute improvement: This ability sets your PER score to a minimum of 2. Feat save improvement: This ability gives proficiency in PER feat saves.
 Duration: Always active.

You can see and hear spirits and Ethereal creatures.
 Attribute improvement: This ability sets your PER score to a minimum of 1.

 Attribute improvement: This ability sets your PER score to a minimum of 4.