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Ability:Armor Wound: Difference between revisions

From Teriock
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{{#invoke:A|a
{{Ability
|name=Armor Wound
|The triggering damage is [[Prevented]].
|e=The triggering effect {{L|Core|Fizzles}} against you (and only you).
{{Note|If your armor cannot become [[Condition:Shattered|Shattered]], then the cost for Armor Wound cannot be paid.}}
{{Note|Armor Wound requires that you are wearing the armor. If you have [[AV]] from some other source, it cannot be used for Armor Wound.}}
{{Note|Armor Wound requires that you are wearing the armor. If you have {{AV}} from some other source, it cannot be used for Armor Wound.}}
<!-- {{Note|If your armor cannot become {{L|Property|Shattered}}, then the cost for Armor Wound cannot be paid.}} -->
|trigger=You would take damage.
|trigger=You would take damage.
|re=1
|num=1
|cost=Armor you are wearing becomes [[Condition:Shattered|Shattered]].
|class=vet
|class=vet
|rank=3
|rank=3
|called=1
|m=r
|x=1r
|i=m
|d=armor
|martial=1
|martial=1
|skill=1
|shatter=1
|t=s
|dur=i
}}
}}

Latest revision as of 03:16, 5 May 2025

 Power sources: 💪Martial🪖Veteran🤹Skill
 Execution time: 1️⃣Reaction( ↩️Reactive )
 Trigger: You would take damage.
 Duration: Instant.

The triggering effect fizzles against you (and only you).
Note: Armor Wound requires that you are wearing the armor. If you have AV from some other source, it cannot be used for Armor Wound.