Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Creature:Toiroar: Difference between revisions

From Teriock
Content deleted Content added
// via Wikitext Extension for VSCode
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 6: Line 6:
|int=-2
|int=-2
|br=5
|br=5
|l=Huge bipedal wolves.
|l=Huge bipedal {{L|Creature|Wolf|wolves}}.
|d={{TextRavina}} Toiroars are rarely seen due to their small numbers. They are usually found traveling either alone or in large packs, and little in between.
|d=Toiroars are rarely seen due to their small numbers. They are usually found traveling either alone or in large packs, and little in between. {{TextRavina}}
|a=Endurance;; Improved Strength;; Dense Intelligence
|a=Endurance;; Improved Strength;; Dense Intelligence
|t=partial
|t=partial
|g=ravina
|b=Hand;; Foot;; Mouth
}}
}}

Latest revision as of 22:22, 6 December 2025

 Stats: ❤️2d10 Hit Dice❤️12 HP🩵1d10 Mana Dice🩵6 MP⬆️Size 5
 Attributes: INT-2STR2MOV0SNK0PER0
 Regions: Ravina
 Looks: Huge bipedal wolves.

Toiroars are rarely seen due to their small numbers. They are usually found traveling either alone or in large packs, and little in between. These creatures are thought to originally be from another world.


 Abilities: 
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -2.
 Duration: Always active.

Harsh conditions or long exertions do not easily tire you. You have advantage on all saves or checks made to against exhaustion, running out of breath, starvation, thirst, heat, and cold.
 Duration: Always active.

You gain Beastly Strength and Improved Armor Piercing.
 Duration: Always active.

Can wield two-handed weapons in one hand.
Note: Armor piercing weapons must still be wielded in two hands to be AV0.

 Attribute improvement: This ability sets your STR score to a minimum of 1.

 Attribute improvement: This ability sets your STR score to a minimum of 2.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 0.

 Body Parts: 
Foot Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Foot 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Hand Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Hand 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Handy, Prehensile, Small Body parts
1Normal (5 feet)
Mouths gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Mouth Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Mouth 1 -3 Normal (5 feet) 0 0 lb. -3 Bashing, Biting, Small Body parts
1Normal (5 feet)