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Ability:Armor Wound: Difference between revisions

From Teriock
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// via Wikitext Extension for VSCode
Line 2: Line 2:
|name=Armor Wound
|name=Armor Wound
|e=The triggering effect {{L|Fizzles}}.
|e=The triggering effect {{L|Fizzles}}.
{{Note|If your armor cannot become {{L|Property|Shattered}}, then the cost for Armor Wound cannot be paid.}}
{{Note|Armor Wound requires that you are wearing the armor. If you have {{L|AV}} from some other source, it cannot be used for Armor Wound.}}
{{Note|Armor Wound requires that you are wearing the armor. If you have {{L|AV}} from some other source, it cannot be used for Armor Wound.}}
<!-- {{Note|If your armor cannot become {{L|Property|Shattered}}, then the cost for Armor Wound cannot be paid.}} -->
|trigger=You would take damage.
|trigger=You would take damage.
|class=vet
|class=vet
Line 12: Line 12:
|d=armor
|d=armor
|martial=1
|martial=1
|t=s
|shatter=1
|shatter=1
|t=s
}}
}}

Revision as of 20:05, 12 February 2025

 Power sources: 💪Martial🪖Veteran🤹Skill
 Execution time: 1️⃣Reaction( ↩️Reactive )
 Trigger: You would take damage.
 Duration: Instant.

The triggering effect fizzles.
Note: Armor Wound requires that you are wearing the armor. If you have AV from some other source, it cannot be used for Armor Wound.