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Creature:Zombie

From Teriock
Revision as of 05:44, 22 October 2025 by Gpe (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
 Stats: ❤️2d8 Hit Dice❤️10 HP🩵1d2 Mana Dice🩵2 MP⬆️Size 3
 Creature types: Zombie
 Looks: Humanoid corpses, often rotting or falling apart.

Common creatures found in use by Necromancers everywhere, zombies are one of the easiest undead to create and are a staple of undead armies.


 Abilities: 
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of -1.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of -1.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -3.

 Body Parts: 
Foot Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Foot 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Hand Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Hand 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Handy, Prehensile, Small Body parts
1Normal (5 feet)
Mouths gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Mouth Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Mouth 1 -3 Normal (5 feet) 0 0 lb. -3 Bashing, Biting, Small Body parts
1Normal (5 feet)