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Creature:Common Ork

From Teriock
Revision as of 06:35, 6 October 2025 by Gpe (talk | contribs) (Created page with "{{#invoke:C|c |name=Common Ork |int=-2 |br=1 |a=Dense Intelligence;; Night Vision;; Brilliant Expanding Mind |l={{L|Category|Humanoid creatures|Humanoids|u=1}} with a sturdy, strong build and heavier features. |d={{TextOrkDescription}} |t=humanoid |c=ork |b=Hand;; Mouth;; Foot }}")
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 Stats: ❤️1d10 Hit Dice❤️6 HP🩵1d10 Mana Dice🩵6 MP⬆️Size 3
 Attributes: INT-2STR0MOV0SNK0PER0
 Creature types: Ork
 Looks: Humanoids with a sturdy, strong build and heavier features.

An often misunderstood group of people, orks have a wide range of cultures and behaviors. They have evolved to be tougher and more resilient than many other species, but due to the harsh climate and demands of their region, their culture is similarly rough and brutal. They are not evil, but more survival driven, making them prone to control by evil forces who tend to use them as troops for their strength and resilience.


 Abilities: 
 Duration: Always active.

Your INT increases by F up to a maximum of 2.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -2.
 Duration: Always active.

You can see in the dark up to 60 feet as though it is bright light and up to 120 feet as though it is dim light.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of 0.

 Body Parts: 
Foot Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Foot 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Hand Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Hand 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Handy, Prehensile, Small Body parts
1Normal (5 feet)
Mouths gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Mouth Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Mouth 1 -3 Normal (5 feet) 0 0 lb. -3 Bashing, Biting, Small Body parts
1Normal (5 feet)