Looks: Pale white, sometimes rotting, giant humanoids. These beasts are made from pieced together giant and ogre bits. They usually have three arms instead of two making their strength even more terrifying.
Used mostly as heavy hitters in undead armies, these beasts are a menace and known for crushing through tough defenses.
Attribute improvement: This ability sets your INT score to a minimum of -2.
You gain Offensive Martial Arts and Defensive Martial Arts.
You count as being undead for the purposes of abilities, damage, and other effects. You also gain Ethereal Senses, Healing Sensitivity, Slow Mana Drain, Undead Mind, and Undying Durability.
You can see and hear spirits and Ethereal creatures.
Attribute improvement: This ability sets your PER score to a minimum of 1.
Deal enough mana drain to kill the target. If this successfully kills the target, you revitalize.
You are immune to being frightened or charmed. The effects of Undead Mind are maintained even if transformed.
You are immune to unconsciousness, suffocating, and being poisoned. You do not drop due to being at negative HP. You still die when you reach half your maximum HP below zero. You also do not have to breathe.
You gain Supernatural Strength. In addition, you deal boosted with all melee weapon attacks and they are AV0 for you.
You gain Giant Strength and Shattering Grip. In addition, you may deboost any melee weapon attack to make it AV0.
You gain Improved Strength and Melee Damage Boost. In addition, you are no longer suffer the consequences of cumbersome items.
You gain Beastly Strength and Improved Armor Piercing.
Can wield two-handed weapons in one hand.
Attribute improvement: This ability sets your STR score to a minimum of 1.
Melee weapons you use are armor piercing.
Attribute improvement: This ability sets your STR score to a minimum of 2.
Attribute improvement: This ability sets your STR score to a minimum of 3.
Requirements: You are holding the target.
Target is shattered.
Attribute improvement: This ability sets your STR score to a minimum of 4.
Attribute improvement: This ability sets your STR score to a minimum of 5.
Attribute improvement: This ability sets your INT score to a minimum of 0.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 0.
You have another body part (tail, tentacle, etc.) that can be used as an additional hand. When used to make a hand attack, this body part has the wraparound fighting style.