Looks: Appear as a mass of air. This amorphous state is their default form, but elementals can also take a humanoid form which resembles a human with an odd skin color.
HP increase: Gain another hit die for every 1 additional size.
Abilities:
You are hexseal to magical life abilities.
You gain Supernatural Strength. In addition, you deal boosted with all melee weapon attacks and they are AV0 for you.
Attribute improvement: This ability sets your STR score to a minimum of 5.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 0.
You take on an amorphous form of pure elemental magic. While in this state you have all the innate abilities and ranks of your creature type. However, you have no hands, feet, mouth, nor any other body parts. The one exception to this are the tendrils of your creature type.
You are immune to falling unconscious.
You are hexseal to magical life abilities.
Limitation: Can only revitalize MP spent on life element abilities.
You gain Supernatural Strength. In addition, you deal boosted with all melee weapon attacks and they are AV0 for you.
Attribute improvement: This ability sets your STR score to a minimum of 5.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 0.
You take on an amorphous form of pure elemental magic. While in this state you have all the innate abilities and ranks of your creature type. However, you have no hands, feet, mouth, nor any other body parts. The one exception to this are the tendrils of your creature type.
You are immune to falling unconscious.
Body Parts:
Air tendrils gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.
1d6Normal (5 feet)
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Air Tendril | 1d6 | -3 | Normal (5 feet) | +1 | 0 lb. | -3 | Handy, Radiant, Weapon | Body parts |